807371c15b
This reverts commit e2d37c2a07
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Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.
>
> Also removes a reference to GrBackendTextureDesc in a comment and updates markdown docs.
>
> Docs-Preview: https://skia.org/?cl=24861
> Bug: skia:
> Change-Id: Ic6490d5ef46953450e6dee69271397bb2b94d0d6
> Reviewed-on: https://skia-review.googlesource.com/24861
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4b85b529727f0bf5aec21d87e725a8195666e2e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/25182
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
180 lines
5.3 KiB
C++
180 lines
5.3 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GLFW/glfw3.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include "GrContext.h"
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#include "SkCanvas.h"
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#include "SkImage.h"
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#include "SkRSXform.h"
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#include "SkSurface.h"
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#include "Timer.h"
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GrContext* sContext = nullptr;
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SkSurface* sSurface = nullptr;
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static void error_callback(int error, const char* description) {
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fputs(description, stderr);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
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if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
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glfwSetWindowShouldClose(window, GL_TRUE);
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}
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static void init_skia(int w, int h) {
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sContext = GrContext::Create(kOpenGL_GrBackend, 0);
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GrBackendRenderTargetDesc desc;
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desc.fWidth = w;
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desc.fHeight = h;
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desc.fConfig = kSkia8888_GrPixelConfig;
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desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
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desc.fSampleCnt = 1;
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desc.fStencilBits = 0;
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desc.fRenderTargetHandle = 0; // assume default framebuffer
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sSurface = SkSurface::MakeFromBackendRenderTarget(sContext, desc, nullptr, nullptr).release();
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}
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static void cleanup_skia() {
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delete sSurface;
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delete sContext;
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}
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const int kGrid = 100;
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const int kWidth = 960;
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const int kHeight = 640;
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int main(void) {
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GLFWwindow* window;
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glfwSetErrorCallback(error_callback);
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if (!glfwInit()) {
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exit(EXIT_FAILURE);
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}
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_SRGB_CAPABLE, GL_TRUE);
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window = glfwCreateWindow(kWidth, kHeight, "Simple example", NULL, NULL);
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if (!window) {
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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init_skia(kWidth, kHeight);
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sk_sp<SkImage> atlas;
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SkRSXform xform[kGrid*kGrid+1];
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SkRect tex[kGrid*kGrid+1];
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WallTimer timer;
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float times[32];
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int currentTime;
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sk_sp<SkData> imageData(SkData::MakeFromFileName("ship.png"));
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atlas.reset(SkImage::NewFromEncoded(imageData.get()));
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if (!atlas) {
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SkDebugf("\nCould not decode file ship.png\n");
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cleanup_skia();
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glfwDestroyWindow(window);
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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SkScalar anchorX = atlas->width()*0.5f;
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SkScalar anchorY = atlas->height()*0.5f;
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int currIndex = 0;
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for (int x = 0; x < kGrid; x++) {
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for (int y = 0; y < kGrid; y++) {
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float xPos = (x / (kGrid - 1.0)) * kWidth;
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float yPos = (y / (kGrid - 1.0)) * kWidth;
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tex[currIndex] = SkRect::MakeLTRB(0.0f, 0.0f, atlas->width(), atlas->height());
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xform[currIndex] = SkRSXform::MakeFromRadians(2.0f, SK_ScalarPI*0.5f,
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xPos, yPos, anchorX, anchorY);
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currIndex++;
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}
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}
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tex[currIndex] = SkRect::MakeLTRB(0.0f, 0.0f, atlas->width(), atlas->height());
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xform[currIndex] = SkRSXform::MakeFromRadians(2.0f, SK_ScalarPI*0.5f,
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kWidth*0.5f, kHeight*0.5f, anchorX, anchorY);
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currentTime = 0;
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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// Draw to the surface via its SkCanvas.
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SkCanvas* canvas = sSurface->getCanvas(); // We don't manage this pointer's lifetime.
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SkPaint paint;
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paint.setFilterQuality(kLow_SkFilterQuality);
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paint.setColor(SK_ColorWHITE);
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paint.setTextSize(15.0f);
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while (!glfwWindowShouldClose(window)) {
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const float kCosDiff = 0.99984769515f;
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const float kSinDiff = 0.01745240643f;
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timer.start();
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glfwPollEvents();
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float meanTime = 0.0f;
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for (int i = 0; i < 32; ++i) {
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meanTime += times[i];
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}
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meanTime /= 32.f;
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char outString[64];
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float fps = 1000.f/meanTime;
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sprintf(outString, "fps: %f ms: %f", fps, meanTime);
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for (int i = 0; i < kGrid*kGrid+1; ++i) {
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SkScalar c = xform[i].fSCos;
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SkScalar s = xform[i].fSSin;
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SkScalar dx = c*anchorX - s*anchorY;
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SkScalar dy = s*anchorX + c*anchorY;
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xform[i].fSCos = kCosDiff*c - kSinDiff*s;
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xform[i].fSSin = kSinDiff*c + kCosDiff*s;
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dx -= xform[i].fSCos*anchorX - xform[i].fSSin*anchorY;
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dy -= xform[i].fSSin*anchorX + xform[i].fSCos*anchorY;
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xform[i].fTx += dx;
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xform[i].fTy += dy;
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}
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canvas->clear(SK_ColorBLACK);
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canvas->drawAtlas(atlas, xform, tex, nullptr, kGrid*kGrid+1, SkXfermode::kSrcOver_Mode,
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nullptr, &paint);
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canvas->drawText(outString, strlen(outString), 100.f, 100.f, paint);
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canvas->flush();
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timer.end();
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times[currentTime] = (float)(timer.fWall);
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currentTime = (currentTime + 1) & 0x1f;
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glfwSwapBuffers(window);
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}
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cleanup_skia();
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glfwDestroyWindow(window);
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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