..
SkSVGAttribute.cpp
[svg] Implement 'display:none'
2021-05-03 18:11:54 +00:00
SkSVGAttributeParser.cpp
[svg] Implement 'display:none'
2021-05-03 18:11:54 +00:00
SkSVGCircle.cpp
[svg] Refactor several simple nodes to new parsing code
2021-02-08 20:27:17 +00:00
SkSVGClipPath.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGContainer.cpp
[svg] Implement onObjectBoundingBox for circle and path
2021-01-12 15:05:16 +00:00
SkSVGDOM.cpp
[svg] Fix text object bounding box resolution
2021-04-30 19:09:18 +00:00
SkSVGEllipse.cpp
[svg] Refactor several simple nodes to new parsing code
2021-02-08 20:27:17 +00:00
SkSVGFe.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGFeBlend.cpp
[svg] Several filter helper tweaks
2021-01-21 19:23:39 +00:00
SkSVGFeColorMatrix.cpp
[svg] Several filter helper tweaks
2021-01-21 19:23:39 +00:00
SkSVGFeComposite.cpp
[svg] Several filter helper tweaks
2021-01-21 19:23:39 +00:00
SkSVGFeDisplacementMap.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGFeFlood.cpp
[svg] Prep work for filter primitive subregion
2020-12-11 18:21:21 +00:00
SkSVGFeGaussianBlur.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGFeLighting.cpp
[svg] Implement spot light sources
2021-04-30 18:40:58 +00:00
SkSVGFeLightSource.cpp
[svg] Implement feDiffuseLighting
2021-04-29 19:59:48 +00:00
SkSVGFeMorphology.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGFeOffset.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGFeTurbulence.cpp
[svg] Prep work for filter primitive subregion
2020-12-11 18:21:21 +00:00
SkSVGFilter.cpp
[svg] Handle unspecified filter effect inputs
2021-01-25 15:18:16 +00:00
SkSVGFilterContext.cpp
[svg] Handle unspecified filter effect inputs
2021-01-25 15:18:16 +00:00
SkSVGGradient.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGImage.cpp
[svg] Support preserveAspectRatio for images
2021-02-05 15:59:10 +00:00
SkSVGLine.cpp
[svg] Refactor several simple nodes to new parsing code
2021-02-08 20:27:17 +00:00
SkSVGLinearGradient.cpp
[svg] Cleanup: use FP alpha for opacity
2021-01-19 19:22:49 +00:00
SkSVGMask.cpp
[svg] Refactor object bounding box access
2021-04-30 15:41:38 +00:00
SkSVGNode.cpp
[svg] Implement 'display:none'
2021-05-03 18:11:54 +00:00
SkSVGPath.cpp
[svg] Refactor <path> to use new parsing
2021-02-19 19:20:28 +00:00
SkSVGPattern.cpp
Must pass filtering to picture shader
2021-03-18 22:18:47 +00:00
SkSVGPoly.cpp
[svg] Refactor <polygon> and <polyline> to use new parsing
2021-02-08 20:27:17 +00:00
SkSVGRadialGradient.cpp
[svg] Cleanup: use FP alpha for opacity
2021-01-19 19:22:49 +00:00
SkSVGRect.cpp
[svg] Fix handling of <rect> rx/ry
2021-03-29 21:13:44 +00:00
SkSVGRenderContext.cpp
[svg] Fix text object bounding box resolution
2021-04-30 19:09:18 +00:00
SkSVGShape.cpp
[svg] Cleanup: drop the presentation attribute SkPaint cache
2021-01-19 15:58:55 +00:00
SkSVGStop.cpp
[svg] Refactor <pattern> and gradient stop elements to new parsing
2021-02-08 20:27:17 +00:00
SkSVGSVG.cpp
[svg] Support preserveAspectRatio for images
2021-02-05 15:59:10 +00:00
SkSVGText.cpp
[svg] Fix text object bounding box resolution
2021-04-30 19:09:18 +00:00
SkSVGTextPriv.h
[svg] Generalize text shaping
2021-01-25 16:40:16 +00:00
SkSVGTransformableNode.cpp
[svg] Implement gradientUnits="objectBoundingBox"
2020-10-27 19:56:28 +00:00
SkSVGUse.cpp
[svg] Expand SkSVGIRI type
2021-01-27 21:05:41 +00:00
SkSVGValue.cpp
Reland "[svg] Relocate out of experimental"
2020-10-16 02:32:41 +00:00