84836b799a
Like any normal variable, flags can be made file-scoped static, and like any normal variable, mostly they should be if they can. This CL converts most flags to be static, if only so that the ones that do cross files stand out more clearly, and so that there's more examples of static flags through the codebase for people to ape. Change-Id: Ibb5ddd7aa09fce073d0996ac3ef0487b078b7d79 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202800 Commit-Queue: Mike Klein <mtklein@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: Mike Klein <mtklein@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
228 lines
6.7 KiB
C++
228 lines
6.7 KiB
C++
/*
|
|
* Copyright 2016 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "AnimTimer.h"
|
|
#include "CommandLineFlags.h"
|
|
#include "Resources.h"
|
|
#include "SkCanvas.h"
|
|
#include "SkCodec.h"
|
|
#include "SkColor.h"
|
|
#include "SkFont.h"
|
|
#include "SkPaint.h"
|
|
#include "SkString.h"
|
|
#include "ToolUtils.h"
|
|
#include "gm.h"
|
|
|
|
#include <vector>
|
|
|
|
static DEFINE_string(animatedGif, "images/test640x479.gif", "Animated gif in resources folder");
|
|
|
|
class AnimatedGifGM : public skiagm::GM {
|
|
private:
|
|
std::unique_ptr<SkCodec> fCodec;
|
|
int fFrame;
|
|
double fNextUpdate;
|
|
int fTotalFrames;
|
|
std::vector<SkCodec::FrameInfo> fFrameInfos;
|
|
std::vector<SkBitmap> fFrames;
|
|
|
|
void drawFrame(SkCanvas* canvas, int frameIndex) {
|
|
// FIXME: Create from an Image/ImageGenerator?
|
|
if (frameIndex >= (int) fFrames.size()) {
|
|
fFrames.resize(frameIndex + 1);
|
|
}
|
|
SkBitmap& bm = fFrames[frameIndex];
|
|
if (!bm.getPixels()) {
|
|
const SkImageInfo info = fCodec->getInfo().makeColorType(kN32_SkColorType);
|
|
bm.allocPixels(info);
|
|
|
|
SkCodec::Options opts;
|
|
opts.fFrameIndex = frameIndex;
|
|
const int requiredFrame = fFrameInfos[frameIndex].fRequiredFrame;
|
|
if (requiredFrame != SkCodec::kNoFrame) {
|
|
SkASSERT(requiredFrame >= 0
|
|
&& static_cast<size_t>(requiredFrame) < fFrames.size());
|
|
SkBitmap& requiredBitmap = fFrames[requiredFrame];
|
|
// For simplicity, do not try to cache old frames
|
|
if (requiredBitmap.getPixels() &&
|
|
ToolUtils::copy_to(&bm, requiredBitmap.colorType(), requiredBitmap)) {
|
|
opts.fPriorFrame = requiredFrame;
|
|
}
|
|
}
|
|
|
|
if (SkCodec::kSuccess != fCodec->getPixels(info, bm.getPixels(),
|
|
bm.rowBytes(), &opts)) {
|
|
SkDebugf("Could not getPixels for frame %i: %s", frameIndex, FLAGS_animatedGif[0]);
|
|
return;
|
|
}
|
|
}
|
|
|
|
canvas->drawBitmap(bm, 0, 0);
|
|
}
|
|
|
|
public:
|
|
AnimatedGifGM()
|
|
: fFrame(0)
|
|
, fNextUpdate (-1)
|
|
, fTotalFrames (-1) {}
|
|
|
|
private:
|
|
SkString onShortName() override {
|
|
return SkString("animatedGif");
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
if (this->initCodec()) {
|
|
SkISize dim = fCodec->getInfo().dimensions();
|
|
// Wide enough to display all the frames.
|
|
dim.fWidth *= fTotalFrames;
|
|
// Tall enough to show the row of frames plus an animating version.
|
|
dim.fHeight *= 2;
|
|
return dim;
|
|
}
|
|
return SkISize::Make(640, 480);
|
|
}
|
|
|
|
bool initCodec() {
|
|
if (fCodec) {
|
|
return true;
|
|
}
|
|
if (FLAGS_animatedGif.isEmpty()) {
|
|
SkDebugf("Nothing specified for --animatedGif!");
|
|
return false;
|
|
}
|
|
|
|
std::unique_ptr<SkStream> stream(GetResourceAsStream(FLAGS_animatedGif[0]));
|
|
if (!stream) {
|
|
return false;
|
|
}
|
|
|
|
fCodec = SkCodec::MakeFromStream(std::move(stream));
|
|
if (!fCodec) {
|
|
return false;
|
|
}
|
|
|
|
fFrame = 0;
|
|
fFrameInfos = fCodec->getFrameInfo();
|
|
fTotalFrames = fFrameInfos.size();
|
|
return true;
|
|
}
|
|
|
|
DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
|
|
if (!this->initCodec()) {
|
|
errorMsg->printf("Could not create codec from %s", FLAGS_animatedGif[0]);
|
|
return DrawResult::kFail;
|
|
}
|
|
|
|
canvas->save();
|
|
for (int frameIndex = 0; frameIndex < fTotalFrames; frameIndex++) {
|
|
this->drawFrame(canvas, frameIndex);
|
|
canvas->translate(SkIntToScalar(fCodec->getInfo().width()), 0);
|
|
}
|
|
canvas->restore();
|
|
|
|
SkAutoCanvasRestore acr(canvas, true);
|
|
canvas->translate(0, SkIntToScalar(fCodec->getInfo().height()));
|
|
this->drawFrame(canvas, fFrame);
|
|
return DrawResult::kOk;
|
|
}
|
|
|
|
bool onAnimate(const AnimTimer& timer) override {
|
|
if (!fCodec || fTotalFrames == 1) {
|
|
return false;
|
|
}
|
|
|
|
double secs = timer.msec() * .1;
|
|
if (fNextUpdate < double(0)) {
|
|
// This is a sentinel that we have not done any updates yet.
|
|
// I'm assuming this gets called *after* onOnceBeforeDraw, so our first frame should
|
|
// already have been retrieved.
|
|
SkASSERT(fFrame == 0);
|
|
fNextUpdate = secs + fFrameInfos[fFrame].fDuration;
|
|
|
|
return true;
|
|
}
|
|
|
|
if (secs < fNextUpdate) {
|
|
return true;
|
|
}
|
|
|
|
while (secs >= fNextUpdate) {
|
|
// Retrieve the next frame.
|
|
fFrame++;
|
|
if (fFrame == fTotalFrames) {
|
|
fFrame = 0;
|
|
}
|
|
|
|
// Note that we loop here. This is not safe if we need to draw the intermediate frame
|
|
// in order to draw correctly.
|
|
fNextUpdate += fFrameInfos[fFrame].fDuration;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
DEF_GM(return new AnimatedGifGM);
|
|
|
|
|
|
#include "SkAnimCodecPlayer.h"
|
|
#include "SkOSFile.h"
|
|
#include "SkMakeUnique.h"
|
|
|
|
static std::unique_ptr<SkCodec> load_codec(const char filename[]) {
|
|
return SkCodec::MakeFromData(SkData::MakeFromFileName(filename));
|
|
}
|
|
|
|
class AnimCodecPlayerGM : public skiagm::GM {
|
|
private:
|
|
std::vector<std::unique_ptr<SkAnimCodecPlayer> > fPlayers;
|
|
uint32_t fBaseMSec = 0;
|
|
|
|
public:
|
|
AnimCodecPlayerGM() {
|
|
const char* root = "/skia/anim/";
|
|
SkOSFile::Iter iter(root);
|
|
SkString path;
|
|
while (iter.next(&path)) {
|
|
SkString completepath;
|
|
completepath.printf("%s%s", root, path.c_str());
|
|
auto codec = load_codec(completepath.c_str());
|
|
if (codec) {
|
|
fPlayers.push_back(skstd::make_unique<SkAnimCodecPlayer>(std::move(codec)));
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
SkString onShortName() override {
|
|
return SkString("AnimCodecPlayer");
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
return { 1024, 768 };
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
canvas->scale(0.25f, 0.25f);
|
|
for (auto& p : fPlayers) {
|
|
canvas->drawImage(p->getFrame(), 0, 0, nullptr);
|
|
canvas->translate(p->dimensions().width(), 0);
|
|
}
|
|
}
|
|
|
|
bool onAnimate(const AnimTimer& timer) override {
|
|
if (fBaseMSec == 0) {
|
|
fBaseMSec = timer.msec();
|
|
}
|
|
for (auto& p : fPlayers) {
|
|
(void)p->seek(timer.msec() - fBaseMSec);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
DEF_GM(return new AnimCodecPlayerGM);
|