7f7ec206de
SkImageDecoder is still used throughout tests, tools, gms etc. Deleting it from tests is an easy first step. Bonus is that we add tests of SkCodec. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1733863003 Review URL: https://codereview.chromium.org/1733863003
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Resources.h"
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#include "Test.h"
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#include "SkBitmap.h"
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#include "SkCodec.h"
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#include "SkStream.h"
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#include "SkOSFile.h"
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DEF_TEST(BadImage, reporter) {
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const char* const badImages [] = {
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"sigabort_favicon.ico",
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"sigsegv_favicon.ico",
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"sigsegv_favicon_2.ico",
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"ico_leak01.ico",
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"ico_fuzz0.ico",
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"ico_fuzz1.ico",
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"skbug3442.webp",
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"skbug3429.webp",
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};
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const char* badImagesFolder = "invalid_images";
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SkString resourcePath = GetResourcePath(badImagesFolder);
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for (size_t i = 0; i < SK_ARRAY_COUNT(badImages); ++i) {
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SkString fullPath = SkOSPath::Join(resourcePath.c_str(), badImages[i]);
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SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(fullPath.c_str()));
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SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.detach()));
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// These images are corrupt. It's not important whether we succeed/fail in codec
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// creation or decoding. We just want to make sure that we don't crash.
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if (codec) {
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SkBitmap bm;
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bm.allocPixels(codec->getInfo());
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codec->getPixels(codec->getInfo(), bm.getPixels(),
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bm.rowBytes());
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}
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}
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}
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