4bcb0c6e03
git-svn-id: http://skia.googlecode.com/svn/trunk@3146 2bbb7eff-a529-9590-31e7-b0007b416f81
38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrGLConfig_chrome_DEFINED
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#define GrGLConfig_chrome_DEFINED
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// glGetError() forces a sync with gpu process on chrome
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#define GR_GL_CHECK_ERROR_START 0
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// ANGLE creates a temp VB for vertex attributes not specified per-vertex.
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#define GR_GL_NO_CONSTANT_ATTRIBUTES GR_WIN32_BUILD
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// For RGBA teximage/readpixels ANGLE will sw-convert to/from BGRA.
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#define GR_GL_RGBA_8888_PIXEL_OPS_SLOW GR_WIN32_BUILD
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// ANGLE can go faster if the entire fbo is read rather than a subrect
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#define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL GR_WIN32_BUILD
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// cmd buffer allocates memory and memsets it to zero when it sees glBufferData
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// with NULL.
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#define GR_GL_USE_BUFFER_DATA_NULL_HINT 0
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// chrome uses this to set the context on each GL call.
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#define GR_GL_PER_GL_FUNC_CALLBACK 1
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// Check error is even more expensive in chrome (cmd buffer flush). The
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// compositor also doesn't check its allocations.
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#define GR_GL_CHECK_ALLOC_WITH_GET_ERROR 0
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// CheckFramebufferStatus in chrome synchronizes the gpu and renderer processes.
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#define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 1
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#endif
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