skia2/include/gpu
Jim Van Verth 76d917cef1 Ensure we flush TextBlobCache message queue.
If we create and delete TextBlobs without actually renderering them,
their deletion messages can back up in the message queue. This adds
a routine to GrContext to ensure these messages get flushed.

Bug: 703297
Change-Id: Icc222373ac2a954dc3b77190cad79070ea562ba2
Reviewed-on: https://skia-review.googlesource.com/82686
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-13 14:54:42 +00:00
..
gl Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface. 2017-12-11 22:03:38 +00:00
mock Add unit test for SkDeferredDisplayLists (take 2) 2017-12-04 18:37:29 +00:00
mtl Add placeholder GrMtlTypes in include/gpu/mtl 2017-07-28 17:11:51 +00:00
vk Revert "Revert "Add define to use customize vulkan header."" 2017-12-07 18:29:39 +00:00
GrBackendSemaphore.h Revert "Add support for semaphores to be inserted on GrContext flush" 2017-07-22 17:34:00 +00:00
GrBackendSurface.h Add support for internal gl format in GrGLTextureInfo 2017-12-04 16:43:39 +00:00
GrBlend.h constexprify GrBlend.h and GrPorterDuffXferProcessor.cpp 2017-04-10 16:27:36 +00:00
GrCaps.h Prefer fullscreen clears on Qualcomm/GL 2017-12-12 15:21:09 +00:00
GrColor.h Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
GrConfig.h Remove PLS path renderer 2017-03-06 17:10:10 +00:00
GrContext.h Ensure we flush TextBlobCache message queue. 2017-12-13 14:54:42 +00:00
GrContextOptions.h Remove instanced rendering 2017-12-08 13:41:10 +00:00
GrGpuResource.h MakeBackendTextureFromSkImage 2017-10-12 20:05:31 +00:00
GrRenderTarget.h Reduce stencil buffer clearing 2017-08-30 21:17:36 +00:00
GrResourceKey.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
GrSamplerState.h Rework GrSamplerParams to be more compact and use its own wrap mode enum. 2017-09-07 16:58:31 +00:00
GrShaderCaps.h Add cap on intel to avoid calling abs and floor on the same line in a 2017-12-02 00:00:59 +00:00
GrSurface.h Add hint to SkSurface::MakeRenderTarget that we will use mips 2017-10-23 20:25:59 +00:00
GrTexture.h MakeBackendTextureFromSkImage 2017-10-12 20:05:31 +00:00
GrTypes.h Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>. 2017-12-11 17:54:38 +00:00