81dc331e65
git-svn-id: http://skia.googlecode.com/svn/trunk@502 2bbb7eff-a529-9590-31e7-b0007b416f81
155 lines
4.1 KiB
C++
155 lines
4.1 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SkLayer_DEFINED
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#define SkLayer_DEFINED
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#include "SkRefCnt.h"
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#include "SkTDArray.h"
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#include "SkColor.h"
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#include "SkMatrix.h"
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#include "SkPoint.h"
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#include "SkRect.h"
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#include "SkSize.h"
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class SkCanvas;
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class SkPicture;
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struct SkLength {
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enum SkLengthType { Undefined, Auto, Relative, Percent, Fixed, Static, Intrinsic, MinIntrinsic };
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SkLengthType type;
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SkScalar value;
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SkLength() {
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type = Undefined;
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value = 0;
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}
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bool defined() const {
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if (type == Undefined)
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return false;
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return true;
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}
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float calcFloatValue(float max) const {
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switch (type) {
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case Percent:
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return (max * value) / 100.0f;
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case Fixed:
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return value;
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default:
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return value;
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}
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}
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};
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class SkLayer : public SkRefCnt {
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public:
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SkLayer();
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SkLayer(const SkLayer&);
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virtual ~SkLayer();
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// deprecated
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void setTranslation(SkScalar x, SkScalar y) { m_translation.set(x, y); }
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void setRotation(SkScalar a) { m_angleTransform = a; m_doRotation = true; }
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void setScale(SkScalar x, SkScalar y) { m_scale.set(x, y); }
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SkPoint position() const { return m_position; }
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SkPoint translation() const { return m_translation; }
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SkSize size() const { return m_size; }
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SkRect bounds() const {
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SkRect rect;
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rect.set(m_position.fX, m_position.fY,
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m_position.fX + m_size.width(),
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m_position.fY + m_size.height());
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rect.offset(m_translation.fX, m_translation.fY);
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return rect;
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}
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const SkSize& getSize() const { return m_size; }
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void setSize(SkScalar w, SkScalar h) { m_size.set(w, h); }
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SkScalar getOpacity() const { return m_opacity; }
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void setOpacity(SkScalar opacity) { m_opacity = opacity; }
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const SkPoint& getPosition() const { return m_position; }
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void setPosition(SkScalar x, SkScalar y) { m_position.set(x, y); }
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const SkPoint& getAnchorPoint() const { return m_anchorPoint; }
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void setAnchorPoint(SkScalar x, SkScalar y) { m_anchorPoint.set(x, y); }
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virtual void setBackgroundColor(SkColor color) { m_backgroundColor = color; m_backgroundColorSet = true; }
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void setFixedPosition(SkLength left, SkLength top, SkLength right, SkLength bottom) {
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m_fixedLeft = left;
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m_fixedTop = top;
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m_fixedRight = right;
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m_fixedBottom = bottom;
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m_isFixed = true;
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}
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const SkMatrix& getMatrix() const { return fMatrix; }
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void setMatrix(const SkMatrix&);
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const SkMatrix& getChildrenMatrix() const { return fChildrenMatrix; }
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void setChildrenMatrix(const SkMatrix&);
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// children
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int countChildren() const;
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SkLayer* getChild(int index) const;
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SkLayer* addChild(SkLayer* child);
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void removeChildren();
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// paint method
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virtual void draw(SkCanvas*, SkScalar opacity, const SkRect* viewPort);
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protected:
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virtual void onSetupCanvas(SkCanvas*, SkScalar opacity, const SkRect*);
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virtual void onDraw(SkCanvas*, SkScalar opacity, const SkRect* viewPort);
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private:
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SkMatrix fMatrix;
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SkMatrix fChildrenMatrix;
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public:
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bool m_doRotation;
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bool m_isFixed;
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bool m_backgroundColorSet;
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// layers properties
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SkScalar m_angleTransform;
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SkScalar m_opacity;
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SkSize m_size;
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SkPoint m_position;
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SkPoint m_translation;
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SkPoint m_anchorPoint;
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SkPoint m_scale;
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SkLength m_fixedLeft;
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SkLength m_fixedTop;
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SkLength m_fixedRight;
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SkLength m_fixedBottom;
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SkColor m_backgroundColor;
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SkTDArray<SkLayer*> m_children;
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};
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#endif
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