8dbdf23f31
As a prelude to going back to sharing global data (safely), we want to eliminate as much mutation of shared state as possible. The special cases for global variable declaration were unnecessary, so just remove them. The editing of main's parameters immediately after they were created is also unnecessary - just hoist the logic up so we create the variables correctly in the first place. There is still one use, related to invocation ID. That's more complicated (?), so leaving it as a separate CL. Change-Id: Ia3dad78dd5a634273b2e2239368be7adaff65f38 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325661 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Auto-Submit: Brian Osman <brianosman@google.com>
4 lines
71 B
GLSL
4 lines
71 B
GLSL
void main(float2 coords, float2 extra) {
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sk_OutColor = half4(0);
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}
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