169c8903be
This is a reland of 22dcb5fd7e
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
>
> Convert to use the newer MakeForShader factory, which requires this.
>
> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11919
Change-Id: I5f745c54b2bc3712f2281db6e067345903e81931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401836
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
18 lines
531 B
Plaintext
18 lines
531 B
Plaintext
inline half BigX(half x) {
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++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x;
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--x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x;
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x = 1;
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return x;
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}
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inline half BigY(half x) {
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++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x;
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--x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x; --x;
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x = 0;
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return x;
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}
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half4 main(float2 coords) {
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return BigX(BigY(12345)).0x0x;
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}
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