e548161aba
Bug: b/120904891 This will allow adding android.graphics.Paint#setShadowLayer( float radius, float dx, float dy, @ColorLong long shadowColor). Change-Id: Ic9256b10c82b56847802f209cf82b4e5c07a9069 Reviewed-on: https://skia-review.googlesource.com/c/182762 Auto-Submit: Leon Scroggins <scroggo@google.com> Reviewed-by: Derek Sollenberger <djsollen@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com> Commit-Queue: Mike Reed <reed@google.com>
25 lines
645 B
C++
25 lines
645 B
C++
/*
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* Copyright 2008 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkBlurDrawLooper_DEFINED
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#define SkBlurDrawLooper_DEFINED
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#include "SkDrawLooper.h"
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/**
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* Draws a shadow of the object (possibly offset), and then draws the original object in
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* its original position.
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*/
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namespace SkBlurDrawLooper {
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sk_sp<SkDrawLooper> SK_API Make(SkColor4f color, SkColorSpace* cs,
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SkScalar sigma, SkScalar dx, SkScalar dy);
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sk_sp<SkDrawLooper> SK_API Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy);
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};
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#endif
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