skia2/samplecode/SampleRectanizer.cpp
Chris Dalton e5a141d0f6 Reland GrRectanizerPow2
This brings back the pow2 rectanizer for use with various ongoing
atlas experiments. If we can further optimize the skyline rectanizer,
then pow2 will be good to have around as a baseline comparison. And
if skyline gets fast enough, then we can delete pow2 again.

Change-Id: I79088c53fba7ba0d120534af99bee7840c135e42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290810
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-19 18:35:13 +00:00

191 lines
6.4 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/core/SkFont.h"
#include "include/core/SkPaint.h"
#include "include/utils/SkRandom.h"
#include "samplecode/Sample.h"
#include "src/utils/SkUTF.h"
#if SK_SUPPORT_GPU
#include "src/gpu/GrRectanizerPow2.h"
#include "src/gpu/GrRectanizerSkyline.h"
// This slide visualizes the various GrRectanizer-derived classes behavior
// for various input sets
// 'j' will cycle through the various rectanizers
// Pow2 -> GrRectanizerPow2
// Skyline -> GrRectanizerSkyline
// 'h' will cycle through the various rect sets
// Rand -> random rects from 2-256
// Pow2Rand -> random power of 2 sized rects from 2-256
// SmallPow2 -> 128x128 rects
class RectanizerView : public Sample {
public:
RectanizerView()
: fCurRandRect(0)
, fCurRectanizer(0) {
for (int i = 0; i < 3; ++i) {
fRects[i].setReserve(kNumRandRects);
}
fRectLocations.setReserve(kNumRandRects);
SkRandom random;
for (int i = 0; i < kNumRandRects; ++i) {
*fRects[0].append() = SkISize::Make(random.nextRangeU(kMinRectSize, kMaxRectSize),
random.nextRangeU(kMinRectSize, kMaxRectSize));
*fRects[1].append() = SkISize::Make(
GrNextPow2(random.nextRangeU(kMinRectSize, kMaxRectSize)),
GrNextPow2(random.nextRangeU(kMinRectSize, kMaxRectSize)));
*fRects[2].append() = SkISize::Make(128, 128);
*fRectLocations.append() = SkIPoint16::Make(0, 0);
}
fCurRects = &fRects[0];
fRectanizers.push_back(
std::unique_ptr<GrRectanizer>(new GrRectanizerPow2(kWidth, kHeight)));
fRectanizers.push_back(
std::unique_ptr<GrRectanizer>(new GrRectanizerSkyline(kWidth, kHeight)));
}
protected:
SkString name() override { return SkString("Rectanizer"); }
bool onChar(SkUnichar uni) override {
char utf8[SkUTF::kMaxBytesInUTF8Sequence];
size_t size = SkUTF::ToUTF8(uni, utf8);
// Only consider events for single char keys
if (1 == size) {
switch (utf8[0]) {
case kCycleRectanizerKey:
this->cycleRectanizer();
return true;
case kCycleRectsKey:
this->cycleRects();
return true;
default:
break;
}
}
return false;
}
void onDrawContent(SkCanvas* canvas) override {
if (fCurRandRect < kNumRandRects) {
if (fRectanizers[fCurRectanizer]->addRect((*fCurRects)[fCurRandRect].fWidth,
(*fCurRects)[fCurRandRect].fHeight,
&fRectLocations[fCurRandRect])) {
++fCurRandRect;
}
}
SkFont blackBigFont;
blackBigFont.setSize(20);
SkPaint blackStroke;
blackStroke.setStyle(SkPaint::kStroke_Style);
SkPaint redFill;
redFill.setColor(SK_ColorRED);
SkRect r = SkRect::MakeWH(SkIntToScalar(kWidth), SkIntToScalar(kHeight));
canvas->clear(SK_ColorWHITE);
canvas->drawRect(r, blackStroke);
long totArea = 0;
for (int i = 0; i < fCurRandRect; ++i) {
r = SkRect::MakeXYWH(SkIntToScalar(fRectLocations[i].fX),
SkIntToScalar(fRectLocations[i].fY),
SkIntToScalar((*fCurRects)[i].fWidth),
SkIntToScalar((*fCurRects)[i].fHeight));
canvas->drawRect(r, redFill);
canvas->drawRect(r, blackStroke);
totArea += (*fCurRects)[i].fWidth * (*fCurRects)[i].fHeight;
}
SkString str;
str.printf("%s-%s: tot Area: %ld %%full: %.2f (%.2f) numTextures: %d/%d",
this->getRectanizerName(),
this->getRectsName(),
totArea,
100.0f * fRectanizers[fCurRectanizer]->percentFull(),
100.0f * totArea / ((float)kWidth*kHeight),
fCurRandRect,
kNumRandRects);
canvas->drawString(str, 50, kHeight + 50, blackBigFont, SkPaint());
str.printf("Press \'j\' to toggle rectanizer");
canvas->drawString(str, 50, kHeight + 100, blackBigFont, SkPaint());
str.printf("Press \'h\' to toggle rects");
canvas->drawString(str, 50, kHeight + 150, blackBigFont, SkPaint());
}
private:
static const int kWidth = 1024;
static const int kHeight = 1024;
static const int kNumRandRects = 200;
static const char kCycleRectanizerKey = 'j';
static const char kCycleRectsKey = 'h';
static const int kMinRectSize = 2;
static const int kMaxRectSize = 256;
int fCurRandRect;
SkTDArray<SkISize> fRects[3];
SkTDArray<SkISize>* fCurRects;
SkTDArray<SkIPoint16> fRectLocations;
SkTArray<std::unique_ptr<GrRectanizer>> fRectanizers;
int fCurRectanizer;
const char* getRectanizerName() const {
if (!fCurRectanizer) {
return "Pow2";
} else {
return "Skyline";
}
}
void cycleRectanizer() {
fCurRectanizer = (fCurRectanizer + 1) % fRectanizers.count();
fRectanizers[fCurRectanizer]->reset();
fCurRandRect = 0;
}
const char* getRectsName() const {
if (fCurRects == &fRects[0]) {
return "Rand";
} else if (fCurRects == &fRects[1]) {
return "Pow2Rand";
} else {
return "SmallPow2";
}
}
void cycleRects() {
if (fCurRects == &fRects[0]) {
fCurRects = &fRects[1];
} else if (fCurRects == &fRects[1]) {
fCurRects = &fRects[2];
} else {
fCurRects = &fRects[0];
}
fRectanizers[fCurRectanizer]->reset();
fCurRandRect = 0;
}
typedef Sample INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new RectanizerView(); )
#endif