skia2/tools/sk_app/ios/main_ios.cpp
Brian Osman eff04b5ec2 Remove SampleApp and convert HelloWorld to sk_app
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.

Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-21 18:37:19 +00:00

59 lines
1.3 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#include "SkTHash.h"
#include "SDL.h"
#include "Timer.h"
#include "Window_ios.h"
#include "../Application.h"
using sk_app::Application;
int main(int argc, char* argv[]) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) {
SkDebugf("Could not initialize SDL!\n");
return 1;
}
Application* app = Application::Create(argc, argv, nullptr);
SDL_Event event;
bool done = false;
while (!done) {
while (SDL_PollEvent(&event)) {
switch (event.type) {
// events handled by the windows
case SDL_WINDOWEVENT:
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEWHEEL:
case SDL_KEYDOWN:
case SDL_KEYUP:
case SDL_TEXTINPUT:
done = sk_app::Window_ios::HandleWindowEvent(event);
break;
case SDL_QUIT:
done = true;
break;
default:
break;
}
}
app->onIdle();
}
delete app;
SDL_Quit();
return 0;
}