skia2/gm/texturedomaineffect.cpp
Brian Salomon 82f4431915 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.

Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-11 19:56:48 +00:00

154 lines
5.6 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrRenderTargetContextPriv.h"
#include "SkBitmap.h"
#include "SkGr.h"
#include "SkGradientShader.h"
#include "effects/GrTextureDomain.h"
#include "ops/GrDrawOp.h"
#include "ops/GrRectOpFactory.h"
namespace skiagm {
/**
* This GM directly exercises GrTextureDomainEffect.
*/
class TextureDomainEffect : public GM {
public:
TextureDomainEffect() {
this->setBGColor(0xFFFFFFFF);
}
protected:
SkString onShortName() override {
return SkString("texture_domain_effect");
}
SkISize onISize() override {
const SkScalar canvasWidth = kDrawPad +
(kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
kTestPad * GrTextureDomain::kModeCount;
return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
}
void onOnceBeforeDraw() override {
fBmp.allocN32Pixels(kTargetWidth, kTargetHeight);
SkCanvas canvas(fBmp);
canvas.clear(0x00000000);
SkPaint paint;
SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
paint.setShader(SkGradientShader::MakeSweep(65.f, 75.f, colors1, nullptr,
SK_ARRAY_COUNT(colors1)));
canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
paint);
SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr,
SK_ARRAY_COUNT(colors2)));
paint.setBlendMode(SkBlendMode::kDarken);
canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
paint);
SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr,
SK_ARRAY_COUNT(colors3)));
paint.setBlendMode(SkBlendMode::kLighten);
canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
paint);
}
void onDraw(SkCanvas* canvas) override {
GrRenderTargetContext* renderTargetContext =
canvas->internal_private_accessTopLayerRenderTargetContext();
if (!renderTargetContext) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
GrContext* context = canvas->getGrContext();
if (!context) {
return;
}
sk_sp<GrTexture> texture(
GrRefCachedBitmapTexture(context, fBmp, GrSamplerParams::ClampNoFilter()));
if (!texture) {
return;
}
SkTArray<SkMatrix> textureMatrices;
textureMatrices.push_back().setIDiv(texture->width(), texture->height());
textureMatrices.push_back() = textureMatrices[0];
textureMatrices.back().postScale(1.5f, 0.85f);
textureMatrices.push_back() = textureMatrices[0];
textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f);
const SkIRect texelDomains[] = {
fBmp.bounds(),
SkIRect::MakeXYWH(fBmp.width() / 4,
fBmp.height() / 4,
fBmp.width() / 2,
fBmp.height() / 2),
};
SkRect renderRect = SkRect::Make(fBmp.bounds());
renderRect.outset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad;
for (int tm = 0; tm < textureMatrices.count(); ++tm) {
for (size_t d = 0; d < SK_ARRAY_COUNT(texelDomains); ++d) {
SkScalar x = kDrawPad + kTestPad;
for (int m = 0; m < GrTextureDomain::kModeCount; ++m) {
GrTextureDomain::Mode mode = (GrTextureDomain::Mode) m;
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
sk_sp<GrFragmentProcessor> fp(
GrTextureDomainEffect::Make(
texture.get(), nullptr, textureMatrices[tm],
GrTextureDomain::MakeTexelDomainForMode(texelDomains[d], mode),
mode, GrSamplerParams::kNone_FilterMode));
if (!fp) {
continue;
}
const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
grPaint.addColorFragmentProcessor(std::move(fp));
std::unique_ptr<GrDrawOp> op(GrRectOpFactory::MakeNonAAFill(
GrColor_WHITE, viewMatrix, renderRect, nullptr, nullptr));
renderTargetContext->priv().testingOnly_addDrawOp(
std::move(grPaint), GrAAType::kNone, std::move(op));
x += renderRect.width() + kTestPad;
}
y += renderRect.height() + kTestPad;
}
}
}
private:
static constexpr SkScalar kDrawPad = 10.f;
static constexpr SkScalar kTestPad = 10.f;;
static constexpr int kTargetWidth = 100;
static constexpr int kTargetHeight = 100;
SkBitmap fBmp;
typedef GM INHERITED;
};
DEF_GM(return new TextureDomainEffect;)
}
#endif