skia2/include/text/SkTextLayout.h
reed@android.com ed8dbf74a7 experimental draft, please ignore
git-svn-id: http://skia.googlecode.com/svn/trunk@499 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-02-11 13:56:04 +00:00

51 lines
1.0 KiB
C++

#ifndef SkTextLayout_DEFINED
#define SkTextLayout_DEFINED
#include "SkPaint.h"
#include "SkRefCnt.h"
class SkTextStyle : public SkRefCnt {
public:
SkTextStyle();
SkTextStyle(const SkTextStyle&);
explicit SkTextStyle(const SkPaint&);
virtual ~SkTextStyle();
const SkPaint& paint() const { return fPaint; }
SkPaint& paint() { return fPaint; }
// todo: bidi-override, language
private:
SkPaint fPaint;
};
class SkTextLayout {
public:
SkTextLayout();
~SkTextLayout();
void setText(const char text[], size_t length);
void setBounds(const SkRect& bounds);
SkTextStyle* getDefaultStyle() const { return fDefaultStyle; }
SkTextStyle* setDefaultStyle(SkTextStyle*);
// SkTextStyle* setStyle(SkTextStyle*, size_t offset, size_t length);
void draw(SkCanvas* canvas);
private:
SkTDArray<char> fText;
SkTextStyle* fDefaultStyle;
SkRect fBounds;
// cache
struct Line;
struct GlyphRun;
SkTDArray<Line*> fLines;
};
#endif