skia2/tests/Float16Test.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

73 lines
2.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkColor.h"
#include "include/core/SkPixmap.h"
#include "include/private/SkHalf.h"
#include "include/private/SkTo.h"
#include "include/utils/SkRandom.h"
#include "src/core/SkAutoPixmapStorage.h"
#include "src/core/SkOpts.h"
#include "tests/Test.h"
#include <cmath>
static bool is_denorm(uint16_t h) {
return (h & 0x7fff) < 0x0400;
}
static bool is_finite(uint16_t h) {
return (h & 0x7c00) != 0x7c00;
}
DEF_TEST(SkHalfToFloat_finite_ftz, r) {
for (uint32_t h = 0; h <= 0xffff; h++) {
if (!is_finite(h)) {
// _finite_ftz() only works for values that can be represented as a finite half float.
continue;
}
// _finite_ftz() may flush denorms to zero. 0.0f will compare == with both +0.0f and -0.0f.
float expected = SkHalfToFloat(h),
alternate = is_denorm(h) ? 0.0f : expected;
float actual = SkHalfToFloat_finite_ftz(h)[0];
REPORTER_ASSERT(r, actual == expected || actual == alternate);
}
}
DEF_TEST(SkFloatToHalf_finite_ftz, r) {
#if 0
for (uint64_t bits = 0; bits <= 0xffffffff; bits++) {
#else
SkRandom rand;
for (int i = 0; i < 1000000; i++) {
uint32_t bits = rand.nextU();
#endif
float f;
memcpy(&f, &bits, 4);
uint16_t expected = SkFloatToHalf(f);
if (!is_finite(expected)) {
// _finite_ftz() only works for values that can be represented as a finite half float.
continue;
}
uint16_t alternate = expected;
if (is_denorm(expected)) {
// _finite_ftz() may flush denorms to zero, and happens to keep the sign bit.
alternate = std::signbit(f) ? 0x8000 : 0x0000;
}
uint16_t actual = SkFloatToHalf_finite_ftz(Sk4f{f})[0];
// _finite_ftz() may truncate instead of rounding, so it may be one too small.
REPORTER_ASSERT(r, actual == expected || actual == expected - 1 ||
actual == alternate || actual == alternate - 1);
}
}