83c2f70b51
Motivation: it would be a good idea if the API documentation examples were checked into the skia repository, so we could make sure they compile as part of the commit queue. Fiddle would make/update a named fiddle each time it gets a new commit of Skia, extracted from the code in the examples/ directory. The docs would point at those named fiddles. Named fiddles have urls in the form: https://fiddle.skia.org/c/@Bitmap_000 Then we would stick a link to the example into the header documentation like this: /** Allocates the pixel memory for the bitmap, given its dimensions and SkColorType. Returns true on success, where success means either setPixels() or setPixelRef() was called. @param bitmap SkBitmap containing SkImageInfo as input, and SkPixelRef as output @return true if SkPixelRef was allocated @example https://fiddle.skia.org/c/@Bitmap_000 */ bool allocPixelRef(SkBitmap* bitmap) override; There are still around 200 disabled examples that need to be fixed (these result from API changes since the author left). Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Joe Gregorio <jcgregorio@google.com>
20 lines
854 B
C++
20 lines
854 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=05383441e510d54008402e128fc8ad2b
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REG_FIDDLE(BlendMode_012, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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canvas->drawColor(SK_ColorBLACK);
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SkPaint paint;
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paint.setBlendMode(SkBlendMode::kPlus);
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for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {
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SkColor colors[] = { color, SkColorSetA(color, 192), SkColorSetA(color, 128),
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SkColorSetA(color, 0) };
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paint.setShader(SkGradientShader::MakeRadial({ 64, 64}, 100,
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colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode));
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canvas->drawCircle(64, 64, 100, paint);
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canvas->translate(64, 64);
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}
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}
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} // END FIDDLE
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