83c2f70b51
Motivation: it would be a good idea if the API documentation examples were checked into the skia repository, so we could make sure they compile as part of the commit queue. Fiddle would make/update a named fiddle each time it gets a new commit of Skia, extracted from the code in the examples/ directory. The docs would point at those named fiddles. Named fiddles have urls in the form: https://fiddle.skia.org/c/@Bitmap_000 Then we would stick a link to the example into the header documentation like this: /** Allocates the pixel memory for the bitmap, given its dimensions and SkColorType. Returns true on success, where success means either setPixels() or setPixelRef() was called. @param bitmap SkBitmap containing SkImageInfo as input, and SkPixelRef as output @return true if SkPixelRef was allocated @example https://fiddle.skia.org/c/@Bitmap_000 */ bool allocPixelRef(SkBitmap* bitmap) override; There are still around 200 disabled examples that need to be fixed (these result from API changes since the author left). Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Joe Gregorio <jcgregorio@google.com>
29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=80856fe921ce36f8d5a32d8672bccbfc
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REG_FIDDLE(Image_034, 256, 256, false, 3) {
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void draw(SkCanvas* canvas) {
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struct {
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const char* name;
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sk_sp<SkImage> image;
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} tests[] = { { "image", image }, { "bitmap", SkImage::MakeFromBitmap(source) },
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{ "texture", SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
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kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
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kOpaque_SkAlphaType, nullptr) } };
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SkString string;
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SkPaint paint;
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for (const auto& test : tests ) {
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if (!test.image) {
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string.printf("no %s", test.name);
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} else {
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string.printf("%s" "encoded %s", test.image->refEncodedData() ? "" : "no ", test.name);
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}
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canvas->drawString(string, 10, 20, paint);
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canvas->translate(0, 20);
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}
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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