83c2f70b51
Motivation: it would be a good idea if the API documentation examples were checked into the skia repository, so we could make sure they compile as part of the commit queue. Fiddle would make/update a named fiddle each time it gets a new commit of Skia, extracted from the code in the examples/ directory. The docs would point at those named fiddles. Named fiddles have urls in the form: https://fiddle.skia.org/c/@Bitmap_000 Then we would stick a link to the example into the header documentation like this: /** Allocates the pixel memory for the bitmap, given its dimensions and SkColorType. Returns true on success, where success means either setPixels() or setPixelRef() was called. @param bitmap SkBitmap containing SkImageInfo as input, and SkPixelRef as output @return true if SkPixelRef was allocated @example https://fiddle.skia.org/c/@Bitmap_000 */ bool allocPixelRef(SkBitmap* bitmap) override; There are still around 200 disabled examples that need to be fixed (these result from API changes since the author left). Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Joe Gregorio <jcgregorio@google.com>
31 lines
1.4 KiB
C++
31 lines
1.4 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=eeec9e07e604b44d0208899a2fe5bef5
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REG_FIDDLE(Image_036, 256, 256, false, 5) {
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void draw(SkCanvas* canvas) {
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auto drawImage = [=](sk_sp<SkImage> image, GrContext* context, const char* label) -> void {
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if (nullptr == image || nullptr == context) {
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return;
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}
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SkPaint paint;
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paint.setAntiAlias(true);
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sk_sp<SkImage> texture(image->makeTextureImage(context, nullptr));
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canvas->drawImage(texture, 0, 0);
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canvas->drawString(label, 20, texture->height() / 4, paint);
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};
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sk_sp<SkImage> bitmapImage(SkImage::MakeFromBitmap(source));
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GrContext* context = canvas->getGrContext();
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sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(context, backEndTexture,
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kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
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kOpaque_SkAlphaType, nullptr));
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drawImage(image, context, "image");
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canvas->translate(image->width(), 0);
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drawImage(bitmapImage, context, "source");
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canvas->translate(-image->width(), image->height());
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drawImage(textureImage, context, "backEndTexture");
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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