9a4125283a
Move SkBenchLogger into separate files and make bench_pictures use it. Remove sk_tools::print_msg, since SkBenchLogger is now used instead. Combine picture_benchmark with bench_pictures, since that is the only project that uses it. Refactor the aggregator for bench timer data into its own class and make bench_pictures use it. Consolidate the various virtual PictureBenchmark::run functions into one for reuse. BUG=https://code.google.com/p/skia/issues/detail?id=822 Review URL: https://codereview.appspot.com/6488086 git-svn-id: http://skia.googlecode.com/svn/trunk@5432 2bbb7eff-a529-9590-31e7-b0007b416f81
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef TimerData_DEFINED
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#define TimerData_DEFINED
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#include "SkString.h"
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class BenchTimer;
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class TimerData {
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public:
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TimerData(const SkString& perIterTimeFormat, const SkString& normalTimeFormat);
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/**
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* Append the value from each timer in BenchTimer to our various strings, and update the
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* minimum and sum times.
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* @param BenchTimer Must not be null.
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* @param last True if this is the last set of times to add.
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*/
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void appendTimes(BenchTimer*, bool last);
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SkString getResult(bool logPerIter, bool printMin, int repeatDraw, const char* configName,
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bool showWallTime, bool showTruncatedWallTime, bool showCpuTime,
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bool showTruncatedCpuTime, bool showGpuTime);
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private:
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SkString fWallStr;
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SkString fTruncatedWallStr;
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SkString fCpuStr;
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SkString fTruncatedCpuStr;
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SkString fGpuStr;
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double fWallSum, fWallMin;
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double fTruncatedWallSum, fTruncatedWallMin;
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double fCpuSum, fCpuMin;
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double fTruncatedCpuSum, fTruncatedCpuMin;
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double fGpuSum, fGpuMin;
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SkString fPerIterTimeFormat;
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SkString fNormalTimeFormat;
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};
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#endif // TimerData_DEFINED
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