0945bde599
The problem arises on devices like the Nexus 10 where we allow the destruction of resources using the destructor of a static variable. However, we have no guarentee that the GPU driver has not already cleaned up it's resources prior to our static destructor. Review URL: https://codereview.appspot.com/6851124 git-svn-id: http://skia.googlecode.com/svn/trunk@6599 2bbb7eff-a529-9590-31e7-b0007b416f81
136 lines
3.7 KiB
C++
136 lines
3.7 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skiatest_Test_DEFINED
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#define skiatest_Test_DEFINED
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#include "SkRefCnt.h"
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#include "SkString.h"
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#include "SkTRegistry.h"
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class GrContext;
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class SkGLContext;
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namespace skiatest {
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class Test;
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class Reporter : public SkRefCnt {
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public:
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SK_DECLARE_INST_COUNT(Reporter)
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Reporter();
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enum Result {
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kPassed, // must begin with 0
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kFailed,
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/////
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kLastResult = kFailed
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};
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void resetReporting();
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int countTests() const { return fTestCount; }
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int countResults(Result r) {
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SkASSERT((unsigned)r <= kLastResult);
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return fResultCount[r];
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}
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void startTest(Test*);
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void report(const char testDesc[], Result);
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void endTest(Test*);
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// helpers for tests
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void assertTrue(bool cond, const char desc[]) {
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if (!cond) {
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this->report(desc, kFailed);
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}
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}
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void assertFalse(bool cond, const char desc[]) {
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if (cond) {
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this->report(desc, kFailed);
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}
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}
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void reportFailed(const char desc[]) {
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this->report(desc, kFailed);
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}
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void reportFailed(const SkString& desc) {
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this->report(desc.c_str(), kFailed);
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}
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bool getCurrSuccess() const {
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return fCurrTestSuccess;
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}
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protected:
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virtual void onStart(Test*) {}
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virtual void onReport(const char desc[], Result) {}
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virtual void onEnd(Test*) {}
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private:
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Test* fCurrTest;
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int fTestCount;
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int fResultCount[kLastResult+1];
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bool fCurrTestSuccess;
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typedef SkRefCnt INHERITED;
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};
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class Test {
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public:
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Test();
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virtual ~Test();
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Reporter* getReporter() const { return fReporter; }
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void setReporter(Reporter*);
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const char* getName();
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bool run(); // returns true on success
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protected:
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virtual void onGetName(SkString*) = 0;
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virtual void onRun(Reporter*) = 0;
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private:
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Reporter* fReporter;
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SkString fName;
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};
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class GpuTest : public Test{
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public:
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GpuTest() : Test() {
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fContext = GetContext();
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}
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static GrContext* GetContext();
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static void DestroyContext();
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protected:
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GrContext* fContext;
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private:
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};
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typedef SkTRegistry<Test*, void*> TestRegistry;
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}
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#define REPORTER_ASSERT(r, cond) \
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do { \
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if (!(cond)) { \
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SkString desc; \
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desc.printf("%s:%d: %s", __FILE__, __LINE__, #cond); \
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r->reportFailed(desc); \
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} \
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} while(0)
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#define REPORTER_ASSERT_MESSAGE(r, cond, message) \
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do { \
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if (!(cond)) { \
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SkString desc; \
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desc.printf("%s %s:%d: %s", message, __FILE__, __LINE__, #cond); \
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r->reportFailed(desc); \
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} \
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} while(0)
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#endif
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