skia2/tests/sksl/shared/golden/ArrayConstructors.glsl
John Stiles ab4ab20fcf Migrate most SkSL tests currently in /glsl/ to /shared/.
These tests will also be used for Metal and SPIR-V testing. A small
handful of GLSL-specific stragglers (#version-specific or type-precision
related) will remain in /glsl/.

Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff
Bug: skia:10649
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-09-25 17:13:53 +00:00

9 lines
228 B
GLSL

out vec4 sk_FragColor;
float test1[] = float[](1.0, 2.0, 3.0, 4.0);
vec2 test2[] = vec2[](vec2(1.0, 2.0), vec2(3.0, 4.0));
mat4 test3[] = mat4[]();
void main() {
sk_FragColor.x = (test1[0] + test2[0].x) + test3[0][0][0];
}