skia2/tests/sksl/shared/golden/InterfaceBlockNamed.asm.frag
Brian Osman 8d09d4ace9 Run SPIR-V validation on SkSL unit test output
Fiddled with the logic a bit so that when we're in unit test mode, the
output still includes all of the SPIR-V (as well as the validation error
message), so that tracking them down is easier.

Bug: skia:10694
Change-Id: I15e7777af3d268a5952765dbe5d63612cad0ac07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338320
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-24 22:07:56 +00:00

51 lines
1.7 KiB
JavaScript

### Compilation failed:
error: 1: SPIR-V validation error: Uniform id '3' is missing Binding decoration.
From Vulkan spec, section 14.5.2:
These variables must have DescriptorSet and Binding decorations specified
%3 = OpVariable %_ptr_Uniform_testBlock Uniform
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %testBlock "testBlock"
OpMemberName %testBlock 0 "x"
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %main "main"
OpMemberDecorate %testBlock 0 Offset 0
OpDecorate %testBlock Block
OpDecorate %3 DescriptorSet 0
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise RelaxedPrecision
OpDecorate %sk_Clockwise BuiltIn FrontFacing
%float = OpTypeFloat 32
%testBlock = OpTypeStruct %float
%_ptr_Uniform_testBlock = OpTypePointer Uniform %testBlock
%3 = OpVariable %_ptr_Uniform_testBlock Uniform
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%void = OpTypeVoid
%14 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_ptr_Uniform_float = OpTypePointer Uniform %float
%main = OpFunction %void None %14
%15 = OpLabel
%18 = OpAccessChain %_ptr_Uniform_float %3 %int_0
%20 = OpLoad %float %18
%21 = OpCompositeConstruct %v4float %20 %20 %20 %20
OpStore %sk_FragColor %21
OpReturn
OpFunctionEnd
1 error