skia2/include/core/SkRasterizer.h
reed 9fa60daad4 Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:

1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).

If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.

R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/395603002
2014-08-21 07:59:51 -07:00

48 lines
1.2 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRasterizer_DEFINED
#define SkRasterizer_DEFINED
#include "SkFlattenable.h"
#include "SkMask.h"
class SkMaskFilter;
class SkMatrix;
class SkPath;
struct SkIRect;
class SK_API SkRasterizer : public SkFlattenable {
public:
SK_DECLARE_INST_COUNT(SkRasterizer)
/** Turn the path into a mask, respecting the specified local->device matrix.
*/
bool rasterize(const SkPath& path, const SkMatrix& matrix,
const SkIRect* clipBounds, SkMaskFilter* filter,
SkMask* mask, SkMask::CreateMode mode) const;
SK_DEFINE_FLATTENABLE_TYPE(SkRasterizer)
protected:
SkRasterizer() {}
#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
SkRasterizer(SkReadBuffer& buffer) : INHERITED(buffer) {}
#endif
virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
const SkIRect* clipBounds,
SkMask* mask, SkMask::CreateMode mode) const;
private:
typedef SkFlattenable INHERITED;
};
#endif