18ab2030e3
Rename factory function from createGLSLInstance() to makeProgramImpl() Bug: b/180759848 Bug: skia:11358 Change-Id: I095bdf1f26db5a8192fa8ab59000db4a1d561d96 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373738 Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
57 lines
2.6 KiB
C++
57 lines
2.6 KiB
C++
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/**************************************************************************************************
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*** This file was autogenerated from GrChildProcessorWithInputExpression.fp; do not modify.
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**************************************************************************************************/
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#include "GrChildProcessorWithInputExpression.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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class GrGLSLChildProcessorWithInputExpression : public GrGLSLFragmentProcessor {
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public:
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GrGLSLChildProcessorWithInputExpression() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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const GrChildProcessorWithInputExpression& _outer = args.fFp.cast<GrChildProcessorWithInputExpression>();
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(void) _outer;
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colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
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SkString _input0 = SkStringPrintf("%s * half4(0.5)", args.fUniformHandler->getUniformCStr(colorVar));
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SkString _sample0 = this->invokeChild(0, _input0.c_str(), args);
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fragBuilder->codeAppendf(
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R"SkSL(return %s;
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)SkSL"
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, _sample0.c_str());
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
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}
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UniformHandle colorVar;
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};
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std::unique_ptr<GrGLSLFragmentProcessor> GrChildProcessorWithInputExpression::onMakeProgramImpl() const {
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return std::make_unique<GrGLSLChildProcessorWithInputExpression>();
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}
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void GrChildProcessorWithInputExpression::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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}
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bool GrChildProcessorWithInputExpression::onIsEqual(const GrFragmentProcessor& other) const {
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const GrChildProcessorWithInputExpression& that = other.cast<GrChildProcessorWithInputExpression>();
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(void) that;
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return true;
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}
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GrChildProcessorWithInputExpression::GrChildProcessorWithInputExpression(const GrChildProcessorWithInputExpression& src)
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: INHERITED(kGrChildProcessorWithInputExpression_ClassID, src.optimizationFlags()) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrChildProcessorWithInputExpression::clone() const {
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return std::make_unique<GrChildProcessorWithInputExpression>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrChildProcessorWithInputExpression::onDumpInfo() const {
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return SkString();
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}
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#endif
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