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SkClampRange.cpp
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add more checks for computing clamp counts, remove dead code
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2015-01-28 11:44:48 -08:00 |
SkClampRange.h
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add more checks for computing clamp counts, remove dead code
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2015-01-28 11:44:48 -08:00 |
SkGradientBitmapCache.cpp
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rename gradients private BitmapCache to GradientBitmapCache
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2014-08-21 10:50:25 -07:00 |
SkGradientBitmapCache.h
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rename gradients private BitmapCache to GradientBitmapCache
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2014-08-21 10:50:25 -07:00 |
SkGradientShader.cpp
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkGradientShaderPriv.h
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Another trivial cleanup
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2015-07-14 11:02:46 -07:00 |
SkLinearGradient.cpp
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkLinearGradient.h
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkRadialGradient_Table.h
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Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
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2012-08-23 18:09:54 +00:00 |
SkRadialGradient.cpp
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkRadialGradient.h
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkSweepGradient.cpp
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkSweepGradient.h
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkTwoPointConicalGradient_gpu.cpp
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkTwoPointConicalGradient_gpu.h
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkTwoPointConicalGradient.cpp
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
SkTwoPointConicalGradient.h
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |