9b2baac1d6
float length($genType x); half length($genHType x); Change-Id: I65b64fdba5f7bd53afba1d6f930217e3f1bd6f6e Bug: skia:12034 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412377 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
21 lines
836 B
Metal
21 lines
836 B
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Uniforms {
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float4 input;
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float4 colorGreen;
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float4 colorRed;
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};
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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float4 expected = float4(3.0, 3.0, 5.0, 13.0);
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_out.sk_FragColor = ((((((abs(_uniforms.input.x) == expected.x && length(_uniforms.input.xy) == expected.y) && length(_uniforms.input.xyz) == expected.z) && length(_uniforms.input) == expected.w) && 3.0 == expected.x) && 3.0 == expected.y) && 5.0 == expected.z) && 13.0 == expected.w ? _uniforms.colorGreen : _uniforms.colorRed;
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return _out;
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}
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