skia2/tools/debugger
robertphillips 175dd9b5e3 Clean up test drawContext usage
The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003

Review-Url: https://codereview.chromium.org/1930623003
2016-04-28 14:32:04 -07:00
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SkDebugCanvas.cpp Clean up test drawContext usage 2016-04-28 14:32:04 -07:00
SkDebugCanvas.h Style bikeshed - remove extraneous whitespace 2016-03-29 09:03:53 -07:00
SkDrawCommand.cpp switch maskfilters to sk_sp 2016-04-04 10:02:58 -07:00
SkDrawCommand.h Style bikeshed - remove extraneous whitespace 2016-03-29 09:03:53 -07:00
SkObjectParser.cpp Style bikeshed - remove extraneous whitespace 2016-03-29 09:03:53 -07:00
SkObjectParser.h moved debugger support files from src/utils/debugger to tools/debugger 2016-02-09 12:44:06 -08:00
SkOverdrawMode.cpp change flattenable factory to return sk_sp 2016-04-03 09:11:13 -07:00
SkOverdrawMode.h switch xfermodes over to sk_sp 2016-03-29 11:32:50 -07:00