a0c814cffb
mirrored from https://codereview.chromium.org/666303002/ BUG=skia: TBR= Review URL: https://codereview.chromium.org/676523002
167 lines
6.0 KiB
C++
167 lines
6.0 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkLazyPtr_DEFINED
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#define SkLazyPtr_DEFINED
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/** Declare a lazily-chosen static pointer (or array of pointers) of type T.
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*
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* Example usage:
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*
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* Foo* GetSingletonFoo() {
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* SK_DECLARE_STATIC_LAZY_PTR(Foo, singleton); // Created with SkNEW, destroyed with SkDELETE.
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* return singleton.get();
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* }
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*
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* These macros take an optional T* (*Create)() and void (*Destroy)(T*) at the end.
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* If not given, we'll use SkNEW and SkDELETE.
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* These options are most useful when T doesn't have a public constructor or destructor.
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* Create comes first, so you may use a custom Create with a default Destroy, but not vice versa.
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*
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* Foo* CustomCreate() { return ...; }
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* void CustomDestroy(Foo* ptr) { ... }
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* Foo* GetSingletonFooWithCustomCleanup() {
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* SK_DECLARE_STATIC_LAZY_PTR(Foo, singleton, CustomCreate, CustomDestroy);
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* return singleton.get();
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* }
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*
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* If you have a bunch of related static pointers of the same type, you can
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* declare an array of lazy pointers together, and we'll pass the index to Create().
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*
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* Foo* CreateFoo(int i) { return ...; }
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* Foo* GetCachedFoo(Foo::Enum enumVal) {
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* SK_DECLARE_STATIC_LAZY_PTR_ARRAY(Foo, Foo::kEnumCount, cachedFoos, CreateFoo);
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* return cachedFoos[enumVal];
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* }
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*
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*
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* You can think of SK_DECLARE_STATIC_LAZY_PTR as a cheaper specialization of
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* SkOnce. There is no mutex or extra storage used past the pointer itself.
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*
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* We may call Create more than once, but all threads will see the same pointer
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* returned from get(). Any extra calls to Create will be cleaned up.
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*
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* These macros must be used in a global scope, not in function scope or as a class member.
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*/
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#define SK_DECLARE_STATIC_LAZY_PTR(T, name, ...) \
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namespace {} static Private::SkStaticLazyPtr<T, ##__VA_ARGS__> name
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#define SK_DECLARE_STATIC_LAZY_PTR_ARRAY(T, name, N, ...) \
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namespace {} static Private::SkStaticLazyPtrArray<T, N, ##__VA_ARGS__> name
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// namespace {} forces these macros to only be legal in global scopes. Chrome has thread-safety
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// problems with them in function-local statics because it uses -fno-threadsafe-statics, and even
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// in builds with threadsafe statics, those threadsafe statics are just unnecessary overhead.
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// Everything below here is private implementation details. Don't touch, don't even look.
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#include "SkDynamicAnnotations.h"
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#include "SkThread.h"
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#include "SkThreadPriv.h"
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// See FIXME below.
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class SkFontConfigInterfaceDirect;
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namespace Private {
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// Set *dst to ptr if *dst is NULL. Returns value of *dst, destroying ptr if not swapped in.
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// Issues the same memory barriers as sk_atomic_cas: acquire on failure, release on success.
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template <typename P, void (*Destroy)(P)>
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static P try_cas(void** dst, P ptr) {
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P prev = (P)sk_atomic_cas(dst, NULL, ptr);
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if (prev) {
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// We need an acquire barrier before returning prev, which sk_atomic_cas provided.
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Destroy(ptr);
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return prev;
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} else {
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// We need a release barrier before returning ptr, which sk_atomic_cas provided.
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return ptr;
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}
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}
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template <typename T> T* sk_new() { return SkNEW(T); }
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template <typename T> void sk_delete(T* ptr) { SkDELETE(ptr); }
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// We're basing these implementations here on this article:
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// http://preshing.com/20140709/the-purpose-of-memory_order_consume-in-cpp11/
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//
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// Because the users of SkLazyPtr and SkLazyPtrArray will read the pointers
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// _through_ our atomically set pointer, there is a data dependency between our
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// atomic and the guarded data, and so we only need writer-releases /
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// reader-consumes memory pairing rather than the more general write-releases /
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// reader-acquires convention.
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//
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// This is nice, because a sk_consume_load is free on all our platforms: x86,
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// ARM, MIPS. In contrast, sk_acquire_load issues a memory barrier on non-x86.
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// This has no constructor and must be zero-initalized (the macro above does this).
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template <typename T, T* (*Create)() = sk_new<T>, void (*Destroy)(T*) = sk_delete<T> >
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class SkStaticLazyPtr {
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public:
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T* get() {
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// If fPtr has already been filled, we need a consume barrier when loading it.
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// If not, we need a release barrier when setting it. try_cas will do that.
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T* ptr = (T*)sk_consume_load(&fPtr);
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return ptr ? ptr : try_cas<T*, Destroy>(&fPtr, Create());
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}
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private:
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void* fPtr;
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};
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template <typename T> T* sk_new_arg(int i) { return SkNEW_ARGS(T, (i)); }
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// This has no constructor and must be zero-initalized (the macro above does this).
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template <typename T, int N, T* (*Create)(int) = sk_new_arg<T>, void (*Destroy)(T*) = sk_delete<T> >
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class SkStaticLazyPtrArray {
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public:
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T* operator[](int i) {
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SkASSERT(i >= 0 && i < N);
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// If fPtr has already been filled, we need an consume barrier when loading it.
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// If not, we need a release barrier when setting it. try_cas will do that.
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T* ptr = (T*)sk_consume_load(&fArray[i]);
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return ptr ? ptr : try_cas<T*, Destroy>(&fArray[i], Create(i));
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}
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private:
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void* fArray[N];
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};
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} // namespace Private
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// This version is suitable for use as a class member.
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// It's much the same as above except:
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// - it has a constructor to zero itself;
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// - it has a destructor to clean up;
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// - get() calls SkNew(T) to create the pointer;
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// - get(functor) calls functor to create the pointer.
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template <typename T, void (*Destroy)(T*) = Private::sk_delete<T> >
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class SkLazyPtr : SkNoncopyable {
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public:
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SkLazyPtr() : fPtr(NULL) {}
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~SkLazyPtr() { if (fPtr) { Destroy((T*)fPtr); } }
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T* get() const {
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T* ptr = (T*)sk_consume_load(&fPtr);
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return ptr ? ptr : Private::try_cas<T*, Destroy>(&fPtr, SkNEW(T));
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}
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template <typename Create>
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T* get(const Create& create) const {
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T* ptr = (T*)sk_consume_load(&fPtr);
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return ptr ? ptr : Private::try_cas<T*, Destroy>(&fPtr, create());
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}
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private:
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mutable void* fPtr;
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};
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#endif//SkLazyPtr_DEFINED
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