d54d3fc824
BUG=skia: Review URL: https://codereview.chromium.org/728673002
149 lines
4.8 KiB
C++
149 lines
4.8 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkMask_DEFINED
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#define SkMask_DEFINED
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#include "SkRect.h"
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/** \class SkMask
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SkMask is used to describe alpha bitmaps, either 1bit, 8bit, or
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the 3-channel 3D format. These are passed to SkMaskFilter objects.
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*/
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struct SkMask {
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enum Format {
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kBW_Format, //!< 1bit per pixel mask (e.g. monochrome)
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kA8_Format, //!< 8bits per pixel mask (e.g. antialiasing)
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k3D_Format, //!< 3 8bit per pixl planes: alpha, mul, add
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kARGB32_Format, //!< SkPMColor
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kLCD16_Format, //!< 565 alpha for r/g/b
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};
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enum {
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kCountMaskFormats = kLCD16_Format + 1
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};
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uint8_t* fImage;
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SkIRect fBounds;
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uint32_t fRowBytes;
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Format fFormat;
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/** Returns true if the mask is empty: i.e. it has an empty bounds.
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*/
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bool isEmpty() const { return fBounds.isEmpty(); }
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/** Return the byte size of the mask, assuming only 1 plane.
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Does not account for k3D_Format. For that, use computeTotalImageSize().
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If there is an overflow of 32bits, then returns 0.
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*/
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size_t computeImageSize() const;
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/** Return the byte size of the mask, taking into account
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any extra planes (e.g. k3D_Format).
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If there is an overflow of 32bits, then returns 0.
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*/
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size_t computeTotalImageSize() const;
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/** Returns the address of the byte that holds the specified bit.
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Asserts that the mask is kBW_Format, and that x,y are in range.
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x,y are in the same coordiate space as fBounds.
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*/
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uint8_t* getAddr1(int x, int y) const {
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SkASSERT(kBW_Format == fFormat);
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SkASSERT(fBounds.contains(x, y));
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SkASSERT(fImage != NULL);
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return fImage + ((x - fBounds.fLeft) >> 3) + (y - fBounds.fTop) * fRowBytes;
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}
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/** Returns the address of the specified byte.
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Asserts that the mask is kA8_Format, and that x,y are in range.
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x,y are in the same coordiate space as fBounds.
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*/
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uint8_t* getAddr8(int x, int y) const {
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SkASSERT(kA8_Format == fFormat);
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SkASSERT(fBounds.contains(x, y));
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SkASSERT(fImage != NULL);
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return fImage + x - fBounds.fLeft + (y - fBounds.fTop) * fRowBytes;
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}
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/**
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* Return the address of the specified 16bit mask. In the debug build,
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* this asserts that the mask's format is kLCD16_Format, and that (x,y)
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* are contained in the mask's fBounds.
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*/
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uint16_t* getAddrLCD16(int x, int y) const {
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SkASSERT(kLCD16_Format == fFormat);
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SkASSERT(fBounds.contains(x, y));
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SkASSERT(fImage != NULL);
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uint16_t* row = (uint16_t*)(fImage + (y - fBounds.fTop) * fRowBytes);
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return row + (x - fBounds.fLeft);
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}
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/**
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* Return the address of the specified 32bit mask. In the debug build,
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* this asserts that the mask's format is 32bits, and that (x,y)
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* are contained in the mask's fBounds.
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*/
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uint32_t* getAddr32(int x, int y) const {
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SkASSERT(kARGB32_Format == fFormat);
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SkASSERT(fBounds.contains(x, y));
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SkASSERT(fImage != NULL);
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uint32_t* row = (uint32_t*)(fImage + (y - fBounds.fTop) * fRowBytes);
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return row + (x - fBounds.fLeft);
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}
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/**
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* Returns the address of the specified pixel, computing the pixel-size
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* at runtime based on the mask format. This will be slightly slower than
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* using one of the routines where the format is implied by the name
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* e.g. getAddr8 or getAddr32.
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*
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* x,y must be contained by the mask's bounds (this is asserted in the
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* debug build, but not checked in the release build.)
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*
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* This should not be called with kBW_Format, as it will give unspecified
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* results (and assert in the debug build).
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*/
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void* getAddr(int x, int y) const;
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static uint8_t* AllocImage(size_t bytes);
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static void FreeImage(void* image);
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enum CreateMode {
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kJustComputeBounds_CreateMode, //!< compute bounds and return
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kJustRenderImage_CreateMode, //!< render into preallocate mask
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kComputeBoundsAndRenderImage_CreateMode //!< compute bounds, alloc image and render into it
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};
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};
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///////////////////////////////////////////////////////////////////////////////
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/**
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* \class SkAutoMaskImage
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*
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* Stack class used to manage the fImage buffer in a SkMask.
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* When this object loses scope, the buffer is freed with SkMask::FreeImage().
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*/
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class SkAutoMaskFreeImage {
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public:
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SkAutoMaskFreeImage(uint8_t* maskImage) {
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fImage = maskImage;
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}
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~SkAutoMaskFreeImage() {
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SkMask::FreeImage(fImage);
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}
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private:
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uint8_t* fImage;
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};
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#define SkAutoMaskFreeImage(...) SK_REQUIRE_LOCAL_VAR(SkAutoMaskFreeImage)
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#endif
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