85f4226bd3
The `eval` methods take a shader/blender/colorFilter, and we assumed when assembling the ChildCall expression that the child expression would be a VariableReference because opaque objects don't participate in normal expressions. However, comma-expressions were allowed to contain opaque types. GLSL doesn't allow opaque types in comma-expressions: http://screen/8YW59tYDUbBh9eW Now we disallow them as well. Change-Id: Iaf88ef7bddb5cc8f1f1e23b515174dfc291e00c7 Bug: oss-fuzz:41072 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472446 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> |
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.. | ||
blend | ||
errors | ||
folding | ||
glsl | ||
inliner | ||
intrinsics | ||
metal | ||
runtime | ||
runtime_errors | ||
shared | ||
spirv | ||
workarounds | ||
README.txt |
This directory contains skslc-compiled output from matching source files in the /resources/sksl/ directory.