169c8903be
This is a reland of 22dcb5fd7e
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
>
> Convert to use the newer MakeForShader factory, which requires this.
>
> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11919
Change-Id: I5f745c54b2bc3712f2281db6e067345903e81931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401836
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
15 lines
391 B
Plaintext
15 lines
391 B
Plaintext
uniform half4 colorGreen, colorRed;
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half4 main(float2 coords) {
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const float4 a = float4(0);
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const float4 b = float4(1);
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// This is a constant-expression in GLSL, but not in SkSL (yet).
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// We can't declare this const, and we can't eliminate it. skbug.com/10835
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/*const*/ float4 c = abs(b);
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if (a == b || b != c) {
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return colorRed;
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} else {
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return colorGreen;
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}
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}
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