fbfcd56021
This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
|
|
/*
|
|
* Copyright 2006 The Android Open Source Project
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
|
|
#ifndef SkLayerRasterizer_DEFINED
|
|
#define SkLayerRasterizer_DEFINED
|
|
|
|
#include "SkRasterizer.h"
|
|
#include "SkDeque.h"
|
|
#include "SkScalar.h"
|
|
|
|
class SkPaint;
|
|
|
|
class SkLayerRasterizer : public SkRasterizer {
|
|
public:
|
|
SkLayerRasterizer();
|
|
virtual ~SkLayerRasterizer();
|
|
|
|
void addLayer(const SkPaint& paint) {
|
|
this->addLayer(paint, 0, 0);
|
|
}
|
|
|
|
/** Add a new layer (above any previous layers) to the rasterizer.
|
|
The layer will extract those fields that affect the mask from
|
|
the specified paint, but will not retain a reference to the paint
|
|
object itself, so it may be reused without danger of side-effects.
|
|
*/
|
|
void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
|
|
|
|
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer)
|
|
|
|
protected:
|
|
SkLayerRasterizer(SkFlattenableReadBuffer&);
|
|
virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
|
|
|
|
// override from SkRasterizer
|
|
virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
|
|
const SkIRect* clipBounds,
|
|
SkMask* mask, SkMask::CreateMode mode);
|
|
|
|
private:
|
|
SkDeque fLayers;
|
|
|
|
typedef SkRasterizer INHERITED;
|
|
};
|
|
|
|
#endif
|