..
android
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
ios
Spruce up iOS viewer and cut CPU drain
2020-11-20 20:32:17 +00:00
mac
Enable Mac to build with SK_VULKAN enabled.
2020-11-20 16:32:36 +00:00
unix
Improve Viewer on UNIX
2020-11-11 16:24:25 +00:00
win
Add sample count field to GrD3DTextureResourceInfo.
2020-09-30 14:03:39 +00:00
Application.h
CommandSet.cpp
Include the SkTSort header only where it is used.
2020-07-14 14:19:06 +00:00
CommandSet.h
tools/skui: put all enums in a common namespace
2019-08-29 15:39:32 +00:00
DawnWindowContext.cpp
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
DawnWindowContext.h
Update the sk_app WindowContext to hold a GrDirectContext
2020-07-10 18:27:03 +00:00
DisplayParams.h
Hide binaryArchive use in Viewer behind a flag.
2020-11-25 17:27:47 +00:00
GLWindowContext.cpp
Rename GrContextPriv to GrDirectContextPriv
2020-10-14 16:46:01 +00:00
GLWindowContext.h
Update the sk_app WindowContext to hold a GrDirectContext
2020-07-10 18:27:03 +00:00
MetalWindowContext.h
Add MTLBinaryArchive support to iOS Metal build
2020-11-19 20:00:30 +00:00
MetalWindowContext.mm
Deprecate Metal support on iOS 9.
2020-12-03 21:11:28 +00:00
RasterWindowContext.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
VulkanWindowContext.cpp
VulkanWindowContext uses sample-able swap VkImages when available.
2020-10-09 21:53:43 +00:00
VulkanWindowContext.h
VulkanWindowContext uses sample-able swap VkImages when available.
2020-10-09 21:53:43 +00:00
Window.cpp
Add activation events to sk_app.
2020-11-16 16:44:08 +00:00
Window.h
IWYU fix for sk_app/Window.h
2020-11-25 19:03:37 +00:00
WindowContext.cpp
Update the sk_app WindowContext to hold a GrDirectContext
2020-07-10 18:27:03 +00:00
WindowContext.h
Add activation events to sk_app.
2020-11-16 16:44:08 +00:00