skia2/modules/particles/include/SkParticleDrawable.h
Brian Osman 33f9d69353 Pass SkPaint by const-ref to SkParticleDrawable
Makes it clearer that this isn't optional, for drawables that route to
similar canvas calls.

Change-Id: I12142c11676ba6baeea3e2779ec05af601d8beb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238440
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-08-30 19:03:36 +00:00

32 lines
806 B
C++

/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkParticleDrawable_DEFINED
#define SkParticleDrawable_DEFINED
#include "modules/particles/include/SkReflected.h"
class SkCanvas;
struct SkParticles;
class SkPaint;
class SkString;
class SkParticleDrawable : public SkReflected {
public:
REFLECTED_ABSTRACT(SkParticleDrawable, SkReflected)
virtual void draw(SkCanvas* canvas, const SkParticles& particles, int count,
const SkPaint& paint) = 0;
static void RegisterDrawableTypes();
static sk_sp<SkParticleDrawable> MakeCircle(int radius);
static sk_sp<SkParticleDrawable> MakeImage(const SkString& path, int cols, int rows);
};
#endif // SkParticleEffect_DEFINED