skia2/tests/GrTextureStripAtlasTest.cpp
Robert Phillips d46697ac36 Use GrSurfaceContext::read/write-Pixels more
Change-Id: I04bcaf91aa7a43e0563e332c1fe2836d762a04d4
Reviewed-on: https://skia-review.googlesource.com/7520
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-01-25 17:53:10 +00:00

114 lines
3.7 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrTextureStripAtlas.h"
#include "GrTypes.h"
// This tests that GrTextureStripAtlas flushes pending IO on the texture it acquires.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrTextureStripAtlasFlush, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrSurfaceDesc desc;
desc.fWidth = 32;
desc.fHeight = 32;
desc.fConfig = kRGBA_8888_GrPixelConfig;
sk_sp<GrSurfaceProxy> srcProxy;
{
SkAutoTMalloc<uint32_t> pixels(desc.fWidth * desc.fHeight);
memset(pixels.get(), 0xFF, sizeof(uint32_t) * desc.fWidth * desc.fHeight);
srcProxy = GrSurfaceProxy::MakeDeferred(*context->caps(), context->textureProvider(),
desc, SkBudgeted::kYes,
pixels.get(), 0);
}
// Add a pending read to the src texture, and then make it available for reuse.
sk_sp<GrSurfaceContext> dstContext;
GrSurface* srcSurface;
{
GrSurfaceDesc targetDesc = desc;
targetDesc.fFlags = kRenderTarget_GrSurfaceFlag;
// We can't use GrSurfaceProxy::Copy bc we may be changing the dst proxy type
dstContext = context->contextPriv().makeDeferredSurfaceContext(targetDesc,
SkBackingFit::kExact,
SkBudgeted::kYes);
REPORTER_ASSERT(reporter, dstContext);
if (!dstContext->copy(srcProxy.get())) {
return;
}
srcSurface = srcProxy->instantiate(context->textureProvider());
srcProxy.reset();
}
// Create an atlas with parameters that allow it to reuse the texture.
GrTextureStripAtlas* atlas;
{
GrTextureStripAtlas::Desc atlasDesc;
atlasDesc.fContext = context;
atlasDesc.fConfig = desc.fConfig;
atlasDesc.fWidth = desc.fWidth;
atlasDesc.fHeight = desc.fHeight;
atlasDesc.fRowHeight = 1;
atlas = GrTextureStripAtlas::GetAtlas(atlasDesc);
}
// Write to the atlas' texture.
int lockedRow;
{
SkImageInfo info = SkImageInfo::MakeN32(desc.fWidth, desc.fHeight, kPremul_SkAlphaType);
size_t rowBytes = desc.fWidth * GrBytesPerPixel(desc.fConfig);
SkBitmap bitmap;
bitmap.allocPixels(info, rowBytes);
memset(bitmap.getPixels(), 1, rowBytes * desc.fHeight);
lockedRow = atlas->lockRow(bitmap);
}
// The atlas' use of its texture shouldn't change which pixels got copied to the target.
{
SkAutoTMalloc<uint8_t> actualPixels(sizeof(uint32_t) * desc.fWidth * desc.fHeight);
SkImageInfo ii = SkImageInfo::Make(desc.fWidth, desc.fHeight,
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
bool success = dstContext->readPixels(ii, actualPixels.get(), 0, 0, 0);
REPORTER_ASSERT(reporter, success);
bool good = true;
const uint8_t* bytes = actualPixels.get();
for (size_t i = 0; i < sizeof(uint32_t) * desc.fWidth * desc.fHeight; ++i, ++bytes) {
if (0xFF != *bytes) {
good = false;
break;
}
}
REPORTER_ASSERT(reporter, good);
}
if (!context->caps()->preferVRAMUseOverFlushes()) {
// This is kindof dodgy since we released it!
REPORTER_ASSERT(reporter, srcSurface == atlas->getTexture());
}
atlas->unlockRow(lockedRow);
}
#endif