skia2/tests/ImageStorageTest.cpp
Brian Salomon 8b7a7ddea3 Remove caps image storage caps hack.
This was necessary because the number of fragment image storages couldn't be queried in shading language neutral code. We are no longer shading language neutral and this can be queried.

Change-Id: I065a38688919e7cdb1482877a232cb004c8f1511
Reviewed-on: https://skia-review.googlesource.com/5315
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-11-29 21:17:42 +00:00

164 lines
6.7 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#if SK_SUPPORT_GPU
#include "GrFragmentProcessor.h"
#include "GrInvariantOutput.h"
#include "GrRenderTargetContext.h"
#include "GrTexture.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageStorageLoad, reporter, ctxInfo) {
class TestFP : public GrFragmentProcessor {
public:
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTexture> texture, GrSLMemoryModel mm,
GrSLRestrict restrict) {
return sk_sp<GrFragmentProcessor>(new TestFP(std::move(texture), mm, restrict));
}
const char* name() const override { return "Image Load Test FP"; }
private:
TestFP(sk_sp<GrTexture> texture, GrSLMemoryModel mm, GrSLRestrict restrict)
: fImageStorageAccess(std::move(texture), kRead_GrIOType, mm, restrict) {
this->initClassID<TestFP>();
this->setWillReadFragmentPosition();
this->addImageStorageAccess(&fImageStorageAccess);
}
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
}
bool onIsEqual(const GrFragmentProcessor& that) const override { return true; }
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
class GLSLProcessor : public GrGLSLFragmentProcessor {
public:
GLSLProcessor() = default;
void emitCode(EmitArgs& args) override {
const TestFP& tfp = args.fFp.cast<TestFP>();
GrGLSLFPFragmentBuilder* fb = args.fFragBuilder;
SkString imageLoadStr;
fb->codeAppendf("highp vec2 coord = %s.xy;",
args.fFragBuilder->fragmentPosition());
fb->appendImageStorageLoad(&imageLoadStr, args.fImageStorages[0],
"ivec2(coord)");
if (GrPixelConfigIsSint(tfp.fImageStorageAccess.texture()->config())) {
// Map the signed bytes so that when then get read back as unorm values they
// will have their original bit pattern.
fb->codeAppendf("highp ivec4 ivals = %s;", imageLoadStr.c_str());
// NV gives a linker error for this:
// fb->codeAppend("ivals +=
// "mix(ivec4(0), ivec4(256), lessThan(ivals, ivec4(0)));");
fb->codeAppend("if (ivals.r < 0) { ivals.r += 256; }");
fb->codeAppend("if (ivals.g < 0) { ivals.g += 256; }");
fb->codeAppend("if (ivals.b < 0) { ivals.b += 256; }");
fb->codeAppend("if (ivals.a < 0) { ivals.a += 256; }");
fb->codeAppendf("%s = vec4(ivals)/255;", args.fOutputColor);
} else {
fb->codeAppendf("%s = %s;", args.fOutputColor, imageLoadStr.c_str());
}
}
};
return new GLSLProcessor;
}
ImageStorageAccess fImageStorageAccess;
};
static constexpr int kS = 256;
GrContext* context = ctxInfo.grContext();
if (context->caps()->shaderCaps()->maxFragmentImageStorages() < 1) {
return;
}
std::unique_ptr<uint32_t[]> data(new uint32_t[kS * kS]);
for (int j = 0; j < kS; ++j) {
for (int i = 0; i < kS; ++i) {
data[i + kS * j] = GrColorPackRGBA(i, j, 0, 0);
}
}
std::unique_ptr<uint32_t[]> idata(new uint32_t[kS * kS]);
for (int j = 0; j < kS; ++j) {
for (int i = 0; i < kS; ++i) {
int8_t r = i - 128;
int8_t g = j - 128;
int8_t b = -128;
int8_t a = -128;
idata[i + kS * j] = ((uint8_t)a << 24) | ((uint8_t)b << 16) |
((uint8_t)g << 8) | (uint8_t)r;
}
}
// Currently image accesses always have "top left" semantics.
GrSurfaceDesc desc;
desc.fOrigin = kTopLeft_GrSurfaceOrigin;
desc.fWidth = kS;
desc.fHeight = kS;
struct {
GrPixelConfig fConfig;
std::unique_ptr<uint32_t[]> fData;
} tests[] = {
{
kRGBA_8888_GrPixelConfig,
std::move(data)
},
{
kRGBA_8888_sint_GrPixelConfig,
std::move(idata)
},
};
for (const auto& test : tests) {
// This test should work with any memory model and with or without restrict
for (auto mm : {GrSLMemoryModel::kNone,
GrSLMemoryModel::kCoherent,
GrSLMemoryModel::kVolatile}) {
for (auto restrict : {GrSLRestrict::kNo, GrSLRestrict::kYes}) {
if (!context->caps()->canConfigBeImageStorage(test.fConfig)) {
continue;
}
desc.fConfig = test.fConfig;
sk_sp<GrTexture> imageStorageTexture(context->textureProvider()->createTexture(desc,
SkBudgeted::kYes, test.fData.get(), 0));
sk_sp<GrRenderTargetContext> rtContext =
context->makeRenderTargetContext(SkBackingFit::kExact, kS, kS,
kRGBA_8888_GrPixelConfig, nullptr);
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(TestFP::Make(imageStorageTexture, mm, restrict));
rtContext->drawPaint(GrNoClip(), paint, SkMatrix::I());
std::unique_ptr<uint32_t[]> readData(new uint32_t[kS * kS]);
SkImageInfo info = SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
rtContext->readPixels(info, readData.get(), 0, 0, 0);
int failed = false;
for (int j = 0; j < kS && !failed; ++j) {
for (int i = 0; i < kS && !failed; ++i) {
uint32_t d = test.fData[j * kS + i];
uint32_t rd = readData[j * kS + i];
if (d != rd) {
failed = true;
ERRORF(reporter, "Expected 0x%08x, got 0x%08x at %d, %d.", d, rd, i, j);
}
}
}
}
}
}
}
#endif