fbfcd56021
This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
72 lines
1.8 KiB
C++
72 lines
1.8 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkCullPoints_DEFINED
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#define SkCullPoints_DEFINED
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#include "SkRect.h"
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class SkCullPoints {
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public:
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SkCullPoints();
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SkCullPoints(const SkIRect& r);
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void reset(const SkIRect& r);
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/** Start a contour at (x,y). Follow this with call(s) to lineTo(...)
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*/
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void moveTo(int x, int y);
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enum LineToResult {
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kNo_Result, //!< line segment was completely clipped out
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kLineTo_Result, //!< path.lineTo(pts[1]);
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kMoveToLineTo_Result //!< path.moveTo(pts[0]); path.lineTo(pts[1]);
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};
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/** Connect a line to the previous call to lineTo (or moveTo).
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*/
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LineToResult lineTo(int x, int y, SkIPoint pts[2]);
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private:
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SkIRect fR; // the caller's rectangle
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SkIPoint fAsQuad[4]; // cache of fR as 4 points
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SkIPoint fPrevPt; // private state
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LineToResult fPrevResult; // private state
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bool sect_test(int x0, int y0, int x1, int y1) const;
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};
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/////////////////////////////////////////////////////////////////////////////////
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class SkPath;
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/** \class SkCullPointsPath
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Similar to SkCullPoints, but this class handles the return values
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from lineTo, and automatically builds a SkPath with the result(s).
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*/
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class SkCullPointsPath {
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public:
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SkCullPointsPath();
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SkCullPointsPath(const SkIRect& r, SkPath* dst);
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void reset(const SkIRect& r, SkPath* dst);
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void moveTo(int x, int y);
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void lineTo(int x, int y);
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private:
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SkCullPoints fCP;
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SkPath* fPath;
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};
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bool SkHitTestPath(const SkPath&, SkRect& target, bool hires);
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bool SkHitTestPath(const SkPath&, SkScalar x, SkScalar y, bool hires);
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#endif
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