72c9faab45
This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
81 lines
3.5 KiB
C++
81 lines
3.5 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkLuaCanvas_DEFINED
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#define SkLuaCanvas_DEFINED
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#include "SkCanvas.h"
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#include "SkString.h"
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struct lua_State;
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class SkLuaCanvas : public SkCanvas {
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public:
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void pushThis();
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SkLuaCanvas(int width, int height, lua_State*, const char function[]);
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virtual ~SkLuaCanvas();
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protected:
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void willSave() SK_OVERRIDE;
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SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
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void willRestore() SK_OVERRIDE;
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void didConcat(const SkMatrix&) SK_OVERRIDE;
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void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
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void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
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virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
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const SkPaint&) SK_OVERRIDE;
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virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
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const SkPaint&) SK_OVERRIDE;
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virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
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SkScalar constY, const SkPaint&) SK_OVERRIDE;
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virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
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const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
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virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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const SkPaint& paint) SK_OVERRIDE;
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void onDrawPaint(const SkPaint&) SK_OVERRIDE;
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void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) SK_OVERRIDE;
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void onDrawRect(const SkRect&, const SkPaint&) SK_OVERRIDE;
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void onDrawOval(const SkRect&, const SkPaint&) SK_OVERRIDE;
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void onDrawRRect(const SkRRect&, const SkPaint&) SK_OVERRIDE;
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void onDrawPath(const SkPath&, const SkPaint&) SK_OVERRIDE;
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void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) SK_OVERRIDE;
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void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
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DrawBitmapRectFlags flags) SK_OVERRIDE;
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void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) SK_OVERRIDE;
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void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
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const SkPaint*) SK_OVERRIDE;
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void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
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const SkPaint*) SK_OVERRIDE;
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void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) SK_OVERRIDE;
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void onDrawVertices(VertexMode vmode, int vertexCount,
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const SkPoint vertices[], const SkPoint texs[],
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const SkColor colors[], SkXfermode* xmode,
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const uint16_t indices[], int indexCount,
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const SkPaint&) SK_OVERRIDE;
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void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
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void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
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void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
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void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
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void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) SK_OVERRIDE;
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private:
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lua_State* fL;
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SkString fFunc;
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void sendverb(const char verb[]);
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typedef SkCanvas INHERITED;
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};
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#endif
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