skia2/infra/bots/assets
Stephan Altmueller 2a552179cc Add SKQP bot to build universal APK to master
Bug: skia:
Change-Id: Ib0e9ddb621056ddce2422b53f312ec42d4d7aa3c
Reviewed-on: https://skia-review.googlesource.com/107880
Commit-Queue: Stephan Altmueller <stephana@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2018-02-20 17:02:13 +00:00
..
android_ndk_darwin Upgrade android build (and infrastructure) to use ndk r15. 2017-06-27 16:32:15 +00:00
android_ndk_linux Upgrade android build (and infrastructure) to use ndk r15. 2017-06-27 16:32:15 +00:00
android_ndk_windows Upgrade android build (and infrastructure) to use ndk r15. 2017-06-27 16:32:15 +00:00
android_sdk_linux Add SKQP bot to build universal APK to master 2018-02-20 17:02:13 +00:00
armhf_sysroot Add recipe to build for Asus Flip Chromebook 2017-04-05 11:39:04 +00:00
cast_toolchain Enable chromecast gpu perf 2017-05-24 20:30:05 +00:00
chromebook_arm_gles Add Pixelbook to tree 2017-11-02 13:36:21 +00:00
chromebook_x86_64_gles Add Pixelbook to tree 2017-11-02 13:36:21 +00:00
clang_linux Add coverage related binaries to clang_linux asset 2017-09-29 20:20:24 +00:00
clang_win Update Windows clang asset 2017-12-08 16:55:10 +00:00
emscripten_sdk Trim down Emscripten SDK asset size 2018-02-14 15:32:27 +00:00
go [infra] Update to Go 1.9.4 2018-02-13 12:58:57 +00:00
linux_vulkan_intel_driver_debug Update mesa drivers to 17.04 2017-04-21 16:39:06 +00:00
linux_vulkan_intel_driver_release Update mesa drivers to 17.04 2017-04-21 16:39:06 +00:00
linux_vulkan_sdk Add Vulkan SDK for Linux asset 2017-01-18 14:54:10 +00:00
protoc [infra] Add protoc asset 2017-07-19 18:23:36 +00:00
scripts Add CIPD asset for Valgrind 2017-05-31 19:41:13 +00:00
skimage Update to the latest version of libjpeg-turbo 2017-12-07 13:15:20 +00:00
skp Update SKP version 2018-02-04 08:18:51 +00:00
svg Create new set of SVGs 2017-08-16 15:42:55 +00:00
valgrind Upgrade Valgrind to 3.13.0. 2017-08-07 13:58:00 +00:00
win_ninja add win_ninja asset 2018-02-13 18:17:10 +00:00
win_toolchain Updated MSVC toolchain to 2017, and further refactored GN 2017-12-08 01:46:30 +00:00
win_toolchain_2015 Updated MSVC toolchain to 2017, and further refactored GN 2017-12-08 01:46:30 +00:00
win_vulkan_sdk Bots only need Include dir from the Win Vulkan SDK. 2018-02-14 17:40:37 +00:00
__init__.py
asset_utils_test.py Disable flaky GSStoreTest 2016-12-12 17:01:43 +00:00
asset_utils.py [WASM] Add POC compile bot for WebAssembly 2017-09-21 18:24:43 +00:00
assets.py Fix assets.py args 2016-11-09 15:23:34 +00:00
README.md

Assets

This directory contains tooling for managing assets used by the bots. The primary entry point is assets.py, which allows a user to add, remove, upload, and download assets.

Assets are stored in Google Storage, named for their version number.

Individual Assets

Each asset has its own subdirectory with the following contents:

  • VERSION: The current version number of the asset.
  • download.py: Convenience script for downloading the current version of the asset.
  • upload.py: Convenience script for uploading a new version of the asset.
  • [optional] create.py: Script which creates the asset, implemented by the user.
  • [optional] create_and_upload.py: Convenience script which combines create.py with upload.py.

Examples

Add a new asset and upload an initial version.

$ infra/bots/assets/assets.py add myasset
Creating asset in infra/bots/assets/myasset
Creating infra/bots/assets/myasset/download.py
Creating infra/bots/assets/myasset/upload.py
Creating infra/bots/assets/myasset/common.py
Add script to automate creation of this asset? (y/n) n
$ infra/bots/assets/myasset/upload.py -t ${MY_ASSET_LOCATION}
$ git commit

Add an asset whose creation can be automated.

$ infra/bots/assets/assets.py add myasset
Add script to automate creation of this asset? (y/n) y
$ vi infra/bots/assets/myasset/create.py
(implement the create_asset function)
$ infra/bots/assets/myasset/create_and_upload.py
$ git commit