c7ad40f76f
Most of this is (obviously) not necessary to do, but once I started, I figured I'd just get it all. Tools (nanobench, DM, skiaserve), all GMs, benches, and unit tests, plus support code (command line parsing and config stuff). This is almost entirely mechanical. Bug: skia: Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb Reviewed-on: https://skia-review.googlesource.com/131153 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
84 lines
2.1 KiB
C++
84 lines
2.1 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef Request_DEFINED
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#define Request_DEFINED
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#include "SkTypes.h"
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#include "GrContextFactory.h"
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#include "SkDebugCanvas.h"
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#include "SkPicture.h"
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#include "SkStream.h"
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#include "SkSurface.h"
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#include "UrlDataManager.h"
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namespace sk_gpu_test {
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class GrContextFactory;
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}
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struct MHD_Connection;
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struct MHD_PostProcessor;
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struct UploadContext {
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SkDynamicMemoryWStream fStream;
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MHD_PostProcessor* fPostProcessor;
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MHD_Connection* connection;
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};
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struct Request {
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Request(SkString rootUrl);
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~Request();
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// draws to canvas operation N, highlighting the Mth GrOp. m = -1 means no highlight.
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sk_sp<SkData> drawToPng(int n, int m = -1);
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sk_sp<SkData> writeOutSkp();
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SkCanvas* getCanvas();
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SkBitmap* getBitmapFromCanvas(SkCanvas* canvas);
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bool enableGPU(bool enable);
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bool setOverdraw(bool enable);
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bool setColorMode(int mode);
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bool hasPicture() const { return SkToBool(fPicture.get()); }
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int getLastOp() const { return fDebugCanvas->getSize() - 1; }
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bool initPictureFromStream(SkStream*);
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// Returns the json list of ops as an SkData
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sk_sp<SkData> getJsonOps(int n);
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// Returns a json list of ops as an SkData
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sk_sp<SkData> getJsonOpList(int n);
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// Returns json with the viewMatrix and clipRect
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sk_sp<SkData> getJsonInfo(int n);
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// returns the color of the pixel at (x,y) in the canvas
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SkColor getPixel(int x, int y);
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UploadContext* fUploadContext;
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std::unique_ptr<SkDebugCanvas> fDebugCanvas;
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UrlDataManager fUrlDataManager;
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private:
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sk_sp<SkData> writeCanvasToPng(SkCanvas* canvas);
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void drawToCanvas(int n, int m = -1);
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SkSurface* createCPUSurface();
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SkSurface* createGPUSurface();
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SkIRect getBounds();
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GrContext* getContext();
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sk_sp<SkPicture> fPicture;
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sk_gpu_test::GrContextFactory* fContextFactory;
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sk_sp<SkSurface> fSurface;
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bool fGPUEnabled;
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bool fOverdraw;
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int fColorMode;
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};
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#endif
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