skia2/include/gpu/GrDriverBugWorkarounds.h
Adrienne Walker ab7181daad Reland "Add driver bug workarounds to GrCaps"
This is a reland of 328490c6a1

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

Bug: chromium: 829614
Change-Id: I7b539f99caa3032c8c595dd5068dc3b179747ccd
Reviewed-on: https://skia-review.googlesource.com/127304
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-05-14 23:46:49 +00:00

52 lines
1.3 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDriverBugWorkarounds_DEFINED
#define GrDriverBugWorkarounds_DEFINED
// External embedders of Skia can override this to use their own list
// of workaround names.
#ifdef SK_GPU_WORKAROUNDS_HEADER
#include SK_GPU_WORKAROUNDS_HEADER
#else
// To regenerate this file, set gn arg "skia_generate_workarounds = true".
// This is not rebuilt by default to avoid embedders having to have extra
// build steps.
#include "GrDriverBugWorkaroundsAutogen.h"
#endif
#include "SkTypes.h"
#include <stdint.h>
#include <vector>
enum GrDriverBugWorkaroundType {
#define GPU_OP(type, name) type,
GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
#undef GPU_OP
NUMBER_OF_GPU_DRIVER_BUG_WORKAROUND_TYPES
};
class SK_API GrDriverBugWorkarounds {
public:
GrDriverBugWorkarounds();
explicit GrDriverBugWorkarounds(const std::vector<int32_t>& workarounds);
GrDriverBugWorkarounds& operator=(const GrDriverBugWorkarounds&) = default;
// Turn on any workarounds listed in |workarounds| (but don't turn any off).
void applyOverrides(const GrDriverBugWorkarounds& workarounds);
~GrDriverBugWorkarounds();
#define GPU_OP(type, name) bool name = false;
GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
#undef GPU_OP
};
#endif