skia2/include/views/SkOSMenu.h
reed@google.com 87fac4abd7 retool SkEvent to own its target ID or target proc
git-svn-id: http://skia.googlecode.com/svn/trunk@2041 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-08-04 13:50:17 +00:00

144 lines
5.2 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkOSMenu_DEFINED
#define SkOSMenu_DEFINED
#include "SkEvent.h"
#include "SkTDArray.h"
class SkOSMenu {
public:
explicit SkOSMenu(const char title[] = "");
~SkOSMenu();
void reset();
/**
* Each of these (except action) has an associated value, which is stored in
* the event payload for the item.
* Each type has a specific type for its value...
* Action : none
* List : int (selected index)
* Segmented : int (selected index)
* Slider : float
* Switch : bool
* TextField : string
* TriState : TriState
* Custom : custom object/value
*/
enum TriState {
kMixedState = -1,
kOffState = 0,
kOnState = 1
};
enum Type {
kAction_Type,
kList_Type,
kSlider_Type,
kSwitch_Type,
kTriState_Type,
kTextField_Type,
kCustom_Type
};
class Item {
public:
//Auto increments a global to generate an unique ID for each new item
//Thread safe
Item(const char label[], SkOSMenu::Type type, const char slotName[],
SkEvent* evt, SkEventSinkID target);
~Item() { delete fEvent; }
SkEvent* getEvent() const { return fEvent; }
int getID() { return fID; }
const char* getLabel() const { return fLabel.c_str(); }
const char* getSlotName() const { return fSlotName.c_str(); }
Type getType() const { return fType; }
//Post event associated with the menu item to target, any changes to the
//associated event must be made prior to calling this method.
void postEvent() const {
(new SkEvent(*(fEvent)))->setTargetID(fTarget)->post();
}
//Helper functions for predefined types
void postEventWithBool(bool value) const; //For Switch
void postEventWithScalar(SkScalar value) const; //For Slider
void postEventWithInt(int value) const; //For List, TriState
void postEventWithString(const char value[]) const; //For TextField
private:
int fID;
SkEvent* fEvent;
SkString fLabel;
SkString fSlotName;
SkEventSinkID fTarget;
Type fType;
};
//The following functions append new items to the menu and returns their
//associated unique id, which can be used to by the client to refer to
//the menu item created and change its state. slotName specifies the string
//identifier of any state/value to be returned in the item's SkEvent object
//NOTE: evt must be dynamically allocated
int appendItem(const char label[], Type type, const char slotName[],
SkEvent* evt, SkEventSinkID target);
//Predefined items and helper functions:
//Identifiers
static const char* EventType;
static const char* Delimiter;
static const char* List_Items_Str;
static const char* Slider_Min_Scalar;
static const char* Slider_Max_Scalar;
//Create predefined items with the given parameters. To be used with the
int appendAction(const char label[], SkEventSinkID target);
int appendList(const char label[], const char slotName[],
SkEventSinkID target, int defaultIndex, const char[] ...);
int appendSlider(const char label[], const char slotName[],
SkEventSinkID target, SkScalar min, SkScalar max,
SkScalar defaultValue);
int appendSwitch(const char label[], const char slotName[],
SkEventSinkID target, bool defaultState = false);
int appendTriState(const char label[], const char slotName[],
SkEventSinkID target, SkOSMenu::TriState defaultState = kOffState);
int appendTextField(const char label[], const char slotName[],
SkEventSinkID target, const char placeholder[] = "");
//Returns true if the event is of type SkOSMenu::EventType and retrieves
//value stored in the evt that corresponds to the slotName. Otherwise,
//returns false and leaves value unchanged
static bool FindAction(const SkEvent* evt, const char label[]);
static bool FindListIndex(const SkEvent* evt, const char slotName[], int* selected);
static bool FindSliderValue(const SkEvent* evt, const char slotName[], SkScalar* value);
static bool FindSwitchState(const SkEvent* evt, const char slotName[], bool* value);
static bool FindTriState(const SkEvent* evt, const char slotName[], TriState* state);
static bool FindText(const SkEvent* evt, const char slotName[], SkString* value);
const char* getTitle() const { return fTitle.c_str(); }
void setTitle (const char title[]) { fTitle.set(title); }
// called by SkOSWindow when it receives an OS menu event
int countItems() const;
const Item* getItem(int index) const;
private:
SkString fTitle;
SkTDArray<Item*> fItems;
// illegal
SkOSMenu(const SkOSMenu&);
SkOSMenu& operator=(const SkOSMenu&);
};
#endif