b66365f5dd
Rather than placing pixels, use XPutImage to place the bitmap on screen. Modify the color arrangements for 8888 when building the sample app, so they agree with X. Add a title to simple sample. Include SkTouchGesture. git-svn-id: http://skia.googlecode.com/svn/trunk@963 2bbb7eff-a529-9590-31e7-b0007b416f81
28 lines
622 B
C++
28 lines
622 B
C++
#include "SampleCode.h"
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#include "SkCanvas.h"
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#include "SkColor.h"
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#include "SkEvent.h"
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#include "SkView.h"
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class DrawBlue : public SkView {
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public:
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DrawBlue() {}
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protected:
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virtual void onDraw(SkCanvas* canvas) {
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canvas->drawColor(SK_ColorBLUE);
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}
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virtual bool onQuery(SkEvent* evt) {
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if (SampleCode::TitleQ(*evt)) {
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SampleCode::TitleR(evt, "DrawBlue");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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private:
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typedef SkView INHERITED;
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};
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static SkView* MyFactory() { return new DrawBlue; }
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static SkViewRegister reg(MyFactory);
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