skia2/tools/fm/fm.cpp
Adlai Holler e3ad527e3f Add a convenience to downcast contexts into GrDirectContext
This pattern of needing a safe downcast will continue to grow as we
add more explicit use of GrDirectContext and it's causing long ternary
operations that span multiple lines.

Change-Id: I9e2ebe5156e4245524a52d7c92ed3a8509e53151
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300901
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-07 18:13:50 +00:00

676 lines
25 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "experimental/svg/model/SkSVGDOM.h"
#include "gm/gm.h"
#include "include/codec/SkCodec.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkGraphics.h"
#include "include/core/SkPicture.h"
#include "include/core/SkPictureRecorder.h"
#include "include/docs/SkPDFDocument.h"
#include "include/gpu/GrContextOptions.h"
#include "include/gpu/GrDirectContext.h"
#include "include/private/SkTHash.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/core/SkMD5.h"
#include "src/core/SkOSFile.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpu.h"
#include "src/utils/SkOSPath.h"
#include "tests/Test.h"
#include "tools/AutoreleasePool.h"
#include "tools/CrashHandler.h"
#include "tools/HashAndEncode.h"
#include "tools/ToolUtils.h"
#include "tools/flags/CommandLineFlags.h"
#include "tools/flags/CommonFlags.h"
#include "tools/gpu/GrContextFactory.h"
#include "tools/gpu/MemoryCache.h"
#include "tools/trace/EventTracingPriv.h"
#include <chrono>
#include <functional>
#include <stdio.h>
#include <stdlib.h>
#if defined(SK_ENABLE_SKOTTIE)
#include "modules/skottie/include/Skottie.h"
#include "modules/skresources/include/SkResources.h"
#endif
using sk_gpu_test::GrContextFactory;
static DEFINE_bool(listGMs , false, "Print GM names and exit.");
static DEFINE_bool(listTests, false, "Print unit test names and exit.");
static DEFINE_string2(sources, s, "", "Which GMs, .skps, or images to draw.");
static DEFINE_string2(backend, b, "", "Backend used to create a canvas to draw into.");
static DEFINE_string(ct , "8888", "The color type for any raster backend.");
static DEFINE_string(at , "premul", "The alpha type for any raster backend.");
static DEFINE_string(gamut , "srgb", "The color gamut for any raster backend.");
static DEFINE_string(tf , "srgb", "The transfer function for any raster backend.");
static DEFINE_bool (legacy, false, "Use a null SkColorSpace instead of --gamut and --tf?");
static DEFINE_bool (skvm , false, "Use SkVMBlitter when supported?");
static DEFINE_bool (dylib , false, "Use SkVM via dylib?");
static DEFINE_int (samples , 0, "Samples per pixel in GPU backends.");
static DEFINE_bool (stencils, true, "If false, avoid stencil buffers in GPU backends.");
static DEFINE_bool (dit , false, "Use device-independent text in GPU backends.");
static DEFINE_string(surf , "default", "Backing store for GPU backend surfaces.");
static DEFINE_bool( preAbandonGpuContext, false, "Abandon the GrContext before drawing.");
static DEFINE_bool( abandonGpuContext, false, "Abandon the GrContext after drawing.");
static DEFINE_bool(releaseAndAbandonGpuContext, false,
"Release all GPU resources and abandon the GrContext after drawing.");
static DEFINE_bool(decodeToDst, false,
"Decode images to destination format rather than suggested natural format.");
static DEFINE_double(rasterDPI, SK_ScalarDefaultRasterDPI,
"DPI for rasterized content in vector backends like --backend pdf.");
static DEFINE_bool(PDFA, false, "Create PDF/A with --backend pdf?");
static DEFINE_bool (cpuDetect, true, "Detect CPU features for runtime optimizations?");
static DEFINE_string2(writePath, w, "", "Write .pngs to this directory if set.");
static DEFINE_bool (quick, false, "Skip image hashing and encoding?");
static DEFINE_string(writeShaders, "", "Write GLSL shaders to this directory if set.");
static DEFINE_string(key, "", "Metadata passed through to .png encoder and .json output.");
static DEFINE_string(properties, "", "Metadata passed through to .png encoder and .json output.");
template <typename T>
struct FlagOption {
const char* label;
T value;
};
template <typename T, int N>
static bool parse_flag(const CommandLineFlags::StringArray& flag,
const char* flag_name,
const FlagOption<T> (&array)[N],
T* value) {
for (auto entry : array) {
if (flag.contains(entry.label)) {
*value = entry.value;
return true;
}
}
fprintf(stderr, "Known values for --%s:\n", flag_name);
for (auto entry : array) {
fprintf(stderr, " --%s %s\n", flag_name, entry.label);
}
return false;
}
struct Result {
enum { Ok, Skip, Fail} status;
SkString failure;
};
static const Result ok = {Result::Ok, {}},
skip = {Result::Skip, {}};
static Result fail(const char* why) {
return { Result::Fail, SkString(why) };
}
template <typename... Args>
static Result fail(const char* whyFmt, Args... args) {
return { Result::Fail, SkStringPrintf(whyFmt, args...) };
}
struct Source {
SkString name;
SkISize size;
std::function<Result(SkCanvas*)> draw;
std::function<void(GrContextOptions*)> tweak = [](GrContextOptions*){};
};
static void init(Source* source, std::shared_ptr<skiagm::GM> gm) {
source->size = gm->getISize();
source->tweak = [gm](GrContextOptions* options) { gm->modifyGrContextOptions(options); };
source->draw = [gm](SkCanvas* canvas) {
auto direct = GrAsDirectContext(canvas->recordingContext());
SkString err;
switch (gm->gpuSetup(direct, canvas, &err)) {
case skiagm::DrawResult::kOk : break;
case skiagm::DrawResult::kSkip: return skip;
case skiagm::DrawResult::kFail: return fail(err.c_str());
}
switch (gm->draw(canvas, &err)) {
case skiagm::DrawResult::kOk: break;
case skiagm::DrawResult::kSkip: return skip;
case skiagm::DrawResult::kFail: return fail(err.c_str());
}
return ok;
};
}
static void init(Source* source, sk_sp<SkPicture> pic) {
source->size = pic->cullRect().roundOut().size();
source->draw = [pic](SkCanvas* canvas) {
canvas->drawPicture(pic);
return ok;
};
}
static void init(Source* source, std::shared_ptr<SkCodec> codec) {
source->size = codec->dimensions();
source->draw = [codec](SkCanvas* canvas) {
SkImageInfo info = codec->getInfo();
if (FLAGS_decodeToDst) {
info = canvas->imageInfo().makeDimensions(info.dimensions());
}
SkBitmap bm;
bm.allocPixels(info);
switch (SkCodec::Result result = codec->getPixels(info, bm.getPixels(), bm.rowBytes())) {
case SkCodec::kSuccess:
case SkCodec::kErrorInInput:
case SkCodec::kIncompleteInput: canvas->drawBitmap(bm, 0,0);
break;
default: return fail("codec->getPixels() failed: %d\n", result);
}
return ok;
};
}
static void init(Source* source, sk_sp<SkSVGDOM> svg) {
source->size = svg->containerSize().isEmpty() ? SkISize{1000,1000}
: svg->containerSize().toCeil();
source->draw = [svg](SkCanvas* canvas) {
svg->render(canvas);
return ok;
};
}
#if defined(SK_ENABLE_SKOTTIE)
static void init(Source* source, sk_sp<skottie::Animation> animation) {
source->size = {1000,1000};
source->draw = [animation](SkCanvas* canvas) {
canvas->clear(SK_ColorWHITE);
// Draw frames in a shuffled order to exercise nonlinear frame progression.
// The film strip will still be in time order, just drawn out of order.
const int order[] = { 4, 0, 3, 1, 2 };
const int tiles = SK_ARRAY_COUNT(order);
const float dim = 1000.0f / tiles;
const float dt = 1.0f / (tiles*tiles - 1);
for (int y : order)
for (int x : order) {
SkRect dst = {x*dim, y*dim, (x+1)*dim, (y+1)*dim};
SkAutoCanvasRestore _(canvas, true/*save now*/);
canvas->clipRect(dst, /*aa=*/true);
canvas->concat(SkMatrix::MakeRectToRect(SkRect::MakeSize(animation->size()),
dst,
SkMatrix::kCenter_ScaleToFit));
float t = (y*tiles + x) * dt;
animation->seek(t);
animation->render(canvas);
}
return ok;
};
}
#endif
static void init(Source* source, const skiatest::Test& test) {
source->size = {1,1};
source->draw = [test](SkCanvas* canvas) {
struct Reporter : public skiatest::Reporter {
SkString msg;
void reportFailed(const skiatest::Failure& failure) override {
msg += failure.toString();
msg += "\n";
}
} reporter;
test.run(&reporter, GrContextOptions{});
if (reporter.msg.isEmpty()) {
canvas->clear(SK_ColorGREEN);
return ok;
}
canvas->clear(SK_ColorRED);
return fail(reporter.msg.c_str());
};
}
static sk_sp<SkImage> draw_with_cpu(std::function<bool(SkCanvas*)> draw,
SkImageInfo info) {
if (sk_sp<SkSurface> surface = SkSurface::MakeRaster(info)) {
if (draw(surface->getCanvas())) {
return surface->makeImageSnapshot();
}
}
return nullptr;
}
static sk_sp<SkData> draw_as_skp(std::function<bool(SkCanvas*)> draw,
SkImageInfo info) {
SkPictureRecorder recorder;
if (draw(recorder.beginRecording(info.width(), info.height()))) {
return recorder.finishRecordingAsPicture()->serialize();
}
return nullptr;
}
static sk_sp<SkData> draw_as_pdf(std::function<bool(SkCanvas*)> draw,
SkImageInfo info,
SkString name) {
SkPDF::Metadata metadata;
metadata.fTitle = name;
metadata.fCreator = "Skia/FM";
metadata.fRasterDPI = FLAGS_rasterDPI;
metadata.fPDFA = FLAGS_PDFA;
SkDynamicMemoryWStream stream;
if (sk_sp<SkDocument> doc = SkPDF::MakeDocument(&stream, metadata)) {
if (draw(doc->beginPage(info.width(), info.height()))) {
doc->endPage();
doc->close();
return stream.detachAsData();
}
}
return nullptr;
}
static sk_sp<SkImage> draw_with_gpu(std::function<bool(SkCanvas*)> draw,
SkImageInfo info,
GrContextFactory::ContextType api,
GrContextFactory* factory) {
enum class SurfaceType { kDefault, kBackendTexture, kBackendRenderTarget };
const FlagOption<SurfaceType> kSurfaceTypes[] = {
{ "default", SurfaceType::kDefault },
{ "betex" , SurfaceType::kBackendTexture },
{ "bert" , SurfaceType::kBackendRenderTarget },
};
SurfaceType surfaceType;
if (!parse_flag(FLAGS_surf, "surf", kSurfaceTypes, &surfaceType)) {
return nullptr;
}
auto overrides = GrContextFactory::ContextOverrides::kNone;
if (!FLAGS_stencils) { overrides |= GrContextFactory::ContextOverrides::kAvoidStencilBuffers; }
auto context = factory->getContextInfo(api, overrides).directContext();
uint32_t flags = FLAGS_dit ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag
: 0;
SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
sk_sp<SkSurface> surface;
GrBackendTexture backendTexture;
GrBackendRenderTarget backendRT;
switch (surfaceType) {
case SurfaceType::kDefault:
surface = SkSurface::MakeRenderTarget(context,
SkBudgeted::kNo,
info,
FLAGS_samples,
&props);
break;
case SurfaceType::kBackendTexture:
backendTexture = context->createBackendTexture(info.width(),
info.height(),
info.colorType(),
GrMipMapped::kNo,
GrRenderable::kYes,
GrProtected::kNo);
surface = SkSurface::MakeFromBackendTexture(context,
backendTexture,
kTopLeft_GrSurfaceOrigin,
FLAGS_samples,
info.colorType(),
info.refColorSpace(),
&props);
break;
case SurfaceType::kBackendRenderTarget:
backendRT = context->priv().getGpu()
->createTestingOnlyBackendRenderTarget(info.width(),
info.height(),
SkColorTypeToGrColorType(info.colorType()));
surface = SkSurface::MakeFromBackendRenderTarget(context,
backendRT,
kBottomLeft_GrSurfaceOrigin,
info.colorType(),
info.refColorSpace(),
&props);
break;
}
if (!surface) {
fprintf(stderr, "Could not create GPU surface.\n");
return nullptr;
}
if (FLAGS_preAbandonGpuContext) {
factory->abandonContexts();
}
sk_sp<SkImage> image;
if (draw(surface->getCanvas())) {
image = surface->makeImageSnapshot();
}
if (FLAGS_abandonGpuContext) {
factory->abandonContexts();
} else if (FLAGS_releaseAndAbandonGpuContext) {
factory->releaseResourcesAndAbandonContexts();
}
if (!context->abandoned()) {
surface.reset();
if (backendTexture.isValid()) {
context->deleteBackendTexture(backendTexture);
}
if (backendRT.isValid()) {
context->priv().getGpu()->deleteTestingOnlyBackendRenderTarget(backendRT);
}
}
return image;
}
extern bool gUseSkVMBlitter;
extern bool gSkVMJITViaDylib;
int main(int argc, char** argv) {
CommandLineFlags::Parse(argc, argv);
SetupCrashHandler();
if (FLAGS_cpuDetect) {
SkGraphics::Init();
}
gUseSkVMBlitter = FLAGS_skvm;
gSkVMJITViaDylib = FLAGS_dylib;
initializeEventTracingForTools();
ToolUtils::SetDefaultFontMgr();
SetAnalyticAAFromCommonFlags();
GrContextOptions baseOptions;
SetCtxOptionsFromCommonFlags(&baseOptions);
sk_gpu_test::MemoryCache memoryCache;
if (!FLAGS_writeShaders.isEmpty()) {
baseOptions.fPersistentCache = &memoryCache;
baseOptions.fShaderCacheStrategy = GrContextOptions::ShaderCacheStrategy::kBackendSource;
}
SkTHashMap<SkString, skiagm::GMFactory> gm_factories;
for (skiagm::GMFactory factory : skiagm::GMRegistry::Range()) {
std::unique_ptr<skiagm::GM> gm{factory()};
if (FLAGS_listGMs) {
fprintf(stdout, "%s\n", gm->getName());
} else {
gm_factories.set(SkString{gm->getName()}, factory);
}
}
SkTHashMap<SkString, const skiatest::Test*> tests;
for (const skiatest::Test& test : skiatest::TestRegistry::Range()) {
if (test.needsGpu) {
continue; // TODO
}
if (FLAGS_listTests) {
fprintf(stdout, "%s\n", test.name);
} else {
tests.set(SkString{test.name}, &test);
}
}
if (FLAGS_listGMs || FLAGS_listTests) {
return 0;
}
if (FLAGS_sources.isEmpty()) {
fprintf(stderr, "Please give me something to run using -s/--sources!\n");
return 1;
}
SkTArray<Source> sources;
for (const SkString& name : FLAGS_sources) {
Source* source = &sources.push_back();
if (skiagm::GMFactory* factory = gm_factories.find(name)) {
std::shared_ptr<skiagm::GM> gm{(*factory)()};
source->name = name;
init(source, std::move(gm));
continue;
}
if (const skiatest::Test** test = tests.find(name)) {
source->name = name;
init(source, **test);
continue;
}
if (sk_sp<SkData> blob = SkData::MakeFromFileName(name.c_str())) {
source->name = SkOSPath::Basename(name.c_str());
if (name.endsWith(".skp")) {
if (sk_sp<SkPicture> pic = SkPicture::MakeFromData(blob.get())) {
init(source, pic);
continue;
}
} else if (name.endsWith(".svg")) {
SkMemoryStream stream{blob};
if (sk_sp<SkSVGDOM> svg = SkSVGDOM::MakeFromStream(stream)) {
init(source, svg);
continue;
}
}
#if defined(SK_ENABLE_SKOTTIE)
else if (name.endsWith(".json")) {
const SkString dir = SkOSPath::Dirname(name.c_str());
if (sk_sp<skottie::Animation> animation = skottie::Animation::Builder()
.setResourceProvider(skresources::FileResourceProvider::Make(dir))
.make((const char*)blob->data(), blob->size())) {
init(source, animation);
continue;
}
}
#endif
else if (std::shared_ptr<SkCodec> codec = SkCodec::MakeFromData(blob)) {
init(source, codec);
continue;
}
}
fprintf(stderr, "Don't understand source '%s'... bailing out.\n", name.c_str());
return 1;
}
enum NonGpuBackends {
kCPU_Backend = -1,
kSKP_Backend = -2,
kPDF_Backend = -3,
};
const FlagOption<int> kBackends[] = {
{ "cpu" , kCPU_Backend },
{ "skp" , kSKP_Backend },
{ "pdf" , kPDF_Backend },
{ "gl" , GrContextFactory::kGL_ContextType },
{ "gles" , GrContextFactory::kGLES_ContextType },
{ "angle_d3d9_es2" , GrContextFactory::kANGLE_D3D9_ES2_ContextType },
{ "angle_d3d11_es2", GrContextFactory::kANGLE_D3D11_ES2_ContextType },
{ "angle_d3d11_es3", GrContextFactory::kANGLE_D3D11_ES3_ContextType },
{ "angle_gl_es2" , GrContextFactory::kANGLE_GL_ES2_ContextType },
{ "angle_gl_es3" , GrContextFactory::kANGLE_GL_ES3_ContextType },
{ "commandbuffer" , GrContextFactory::kCommandBuffer_ContextType },
{ "vk" , GrContextFactory::kVulkan_ContextType },
{ "mtl" , GrContextFactory::kMetal_ContextType },
{ "mock" , GrContextFactory::kMock_ContextType },
};
const FlagOption<SkColorType> kColorTypes[] = {
{ "a8", kAlpha_8_SkColorType },
{ "g8", kGray_8_SkColorType },
{ "565", kRGB_565_SkColorType },
{ "4444", kARGB_4444_SkColorType },
{ "8888", kN32_SkColorType },
{ "888x", kRGB_888x_SkColorType },
{ "1010102", kRGBA_1010102_SkColorType },
{ "101010x", kRGB_101010x_SkColorType },
{ "bgra1010102", kBGRA_1010102_SkColorType },
{ "bgr101010x", kBGR_101010x_SkColorType },
{ "f16norm", kRGBA_F16Norm_SkColorType },
{ "f16", kRGBA_F16_SkColorType },
{ "f32", kRGBA_F32_SkColorType },
{ "rgba", kRGBA_8888_SkColorType },
{ "bgra", kBGRA_8888_SkColorType },
};
const FlagOption<SkAlphaType> kAlphaTypes[] = {
{ "premul", kPremul_SkAlphaType },
{ "unpremul", kUnpremul_SkAlphaType },
};
const FlagOption<skcms_Matrix3x3> kGamuts[] = {
{ "srgb", SkNamedGamut::kSRGB },
{ "p3", SkNamedGamut::kDisplayP3 },
{ "rec2020", SkNamedGamut::kRec2020 },
{ "adobe", SkNamedGamut::kAdobeRGB },
{ "narrow", gNarrow_toXYZD50},
};
const FlagOption<skcms_TransferFunction> kTransferFunctions[] = {
{ "srgb" , SkNamedTransferFn::kSRGB },
{ "rec2020", SkNamedTransferFn::kRec2020 },
{ "2.2" , SkNamedTransferFn::k2Dot2 },
{ "linear" , SkNamedTransferFn::kLinear },
};
int backend;
SkColorType ct;
SkAlphaType at;
skcms_Matrix3x3 gamut;
skcms_TransferFunction tf;
if (!parse_flag(FLAGS_backend, "backend", kBackends , &backend) ||
!parse_flag(FLAGS_ct , "ct" , kColorTypes , &ct) ||
!parse_flag(FLAGS_at , "at" , kAlphaTypes , &at) ||
!parse_flag(FLAGS_gamut , "gamut" , kGamuts , &gamut) ||
!parse_flag(FLAGS_tf , "tf" , kTransferFunctions, &tf)) {
return 1;
}
sk_sp<SkColorSpace> cs = FLAGS_legacy ? nullptr
: SkColorSpace::MakeRGB(tf,gamut);
const SkImageInfo unsized_info = SkImageInfo::Make(0,0, ct,at,cs);
AutoreleasePool pool;
for (auto source : sources) {
const auto start = std::chrono::steady_clock::now();
fprintf(stdout, "%50s", source.name.c_str());
fflush(stdout);
const SkImageInfo info = unsized_info.makeDimensions(source.size);
auto draw = [&source](SkCanvas* canvas) {
Result result = source.draw(canvas);
switch (result.status) {
case Result::Ok: break;
case Result::Skip: return false;
case Result::Fail:
SK_ABORT("%s", result.failure.c_str());
}
return true;
};
GrContextOptions options = baseOptions;
source.tweak(&options);
GrContextFactory factory(options); // N.B. factory must outlive image
sk_sp<SkImage> image;
sk_sp<SkData> blob;
const char* ext = ".png";
switch (backend) {
case kCPU_Backend:
image = draw_with_cpu(draw, info);
break;
case kSKP_Backend:
blob = draw_as_skp(draw, info);
ext = ".skp";
break;
case kPDF_Backend:
blob = draw_as_pdf(draw, info, source.name);
ext = ".pdf";
break;
default:
image = draw_with_gpu(draw, info, (GrContextFactory::ContextType)backend, &factory);
break;
}
if (!image && !blob) {
fprintf(stdout, "\tskipped\n");
continue;
}
// We read back a bitmap even when --quick is set and we won't use it,
// to keep us honest about deferred work, flushing pipelines, etc.
SkBitmap bitmap;
if (image && !image->asLegacyBitmap(&bitmap)) {
SK_ABORT("SkImage::asLegacyBitmap() failed.");
}
SkString md5;
if (!FLAGS_quick) {
HashAndEncode hashAndEncode{bitmap};
{
SkMD5 hash;
if (image) {
hashAndEncode.write(&hash);
} else {
hash.write(blob->data(), blob->size());
}
SkMD5::Digest digest = hash.finish();
for (int i = 0; i < 16; i++) {
md5.appendf("%02x", digest.data[i]);
}
}
if (!FLAGS_writePath.isEmpty()) {
sk_mkdir(FLAGS_writePath[0]);
SkString path = SkStringPrintf("%s/%s%s",
FLAGS_writePath[0], source.name.c_str(), ext);
if (image) {
if (!hashAndEncode.writePngTo(path.c_str(), md5.c_str(),
FLAGS_key, FLAGS_properties)) {
SK_ABORT("Could not write .png.");
}
} else {
SkFILEWStream file(path.c_str());
file.write(blob->data(), blob->size());
}
}
}
const auto elapsed = std::chrono::steady_clock::now() - start;
fprintf(stdout, "\t%s\t%7dms\n",
md5.c_str(),
(int)std::chrono::duration_cast<std::chrono::milliseconds>(elapsed).count());
pool.drain();
}
if (!FLAGS_writeShaders.isEmpty()) {
sk_mkdir(FLAGS_writeShaders[0]);
GrBackendApi api =
GrContextFactory::ContextTypeBackend((GrContextFactory::ContextType)backend);
memoryCache.writeShadersToDisk(FLAGS_writeShaders[0], api);
}
return 0;
}