359e4f0a5d
BUG=skia:2473 NOTRY=true R=caryclark@google.com TBR=caryclark@google.com Author: bensong@google.com Review URL: https://codereview.chromium.org/254093002 git-svn-id: http://skia.googlecode.com/svn/trunk@14451 2bbb7eff-a529-9590-31e7-b0007b416f81
279 lines
10 KiB
C++
279 lines
10 KiB
C++
/*
|
|
* Copyright 2012 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "SkBenchLogger.h"
|
|
#include "BenchTimer.h"
|
|
#include "PictureBenchmark.h"
|
|
#include "SkCanvas.h"
|
|
#include "SkPicture.h"
|
|
#include "SkString.h"
|
|
#include "picture_utils.h"
|
|
|
|
namespace sk_tools {
|
|
|
|
PictureBenchmark::PictureBenchmark()
|
|
: fRepeats(1)
|
|
, fLogger(NULL)
|
|
, fRenderer(NULL)
|
|
, fTimerResult(TimerData::kAvg_Result)
|
|
, fTimerTypes(0)
|
|
, fTimeIndividualTiles(false)
|
|
, fPurgeDecodedTex(false)
|
|
, fPreprocess(false)
|
|
{}
|
|
|
|
PictureBenchmark::~PictureBenchmark() {
|
|
SkSafeUnref(fRenderer);
|
|
}
|
|
|
|
void PictureBenchmark::setTimersToShow(bool wall,
|
|
bool truncatedWall,
|
|
bool cpu,
|
|
bool truncatedCpu,
|
|
bool gpu) {
|
|
fTimerTypes = 0;
|
|
fTimerTypes |= wall ? TimerData::kWall_Flag : 0;
|
|
fTimerTypes |= truncatedWall ? TimerData::kTruncatedWall_Flag : 0;
|
|
fTimerTypes |= cpu ? TimerData::kCpu_Flag : 0;
|
|
fTimerTypes |= truncatedCpu ? TimerData::kTruncatedCpu_Flag : 0;
|
|
fTimerTypes |= gpu ? TimerData::kGpu_Flag : 0;
|
|
}
|
|
|
|
BenchTimer* PictureBenchmark::setupTimer(bool useGLTimer) {
|
|
#if SK_SUPPORT_GPU
|
|
if (useGLTimer && fRenderer != NULL && fRenderer->isUsingGpuDevice()) {
|
|
return SkNEW_ARGS(BenchTimer, (fRenderer->getGLContext()));
|
|
}
|
|
#endif
|
|
return SkNEW_ARGS(BenchTimer, (NULL));
|
|
}
|
|
|
|
void PictureBenchmark::logProgress(const char msg[]) {
|
|
if (fLogger != NULL) {
|
|
fLogger->logProgress(msg);
|
|
}
|
|
}
|
|
|
|
PictureRenderer* PictureBenchmark::setRenderer(sk_tools::PictureRenderer* renderer) {
|
|
SkRefCnt_SafeAssign(fRenderer, renderer);
|
|
return renderer;
|
|
}
|
|
|
|
void PictureBenchmark::run(SkPicture* pict) {
|
|
SkASSERT(pict);
|
|
if (NULL == pict) {
|
|
return;
|
|
}
|
|
|
|
SkASSERT(fRenderer != NULL);
|
|
if (NULL == fRenderer) {
|
|
return;
|
|
}
|
|
|
|
fRenderer->init(pict, NULL, NULL, false);
|
|
|
|
// We throw this away to remove first time effects (such as paging in this program)
|
|
fRenderer->setup();
|
|
|
|
if (fPreprocess) {
|
|
if (NULL != fRenderer->getCanvas()) {
|
|
fRenderer->getCanvas()->EXPERIMENTAL_optimize(pict);
|
|
}
|
|
}
|
|
|
|
fRenderer->render(NULL);
|
|
fRenderer->resetState(true); // flush, swapBuffers and Finish
|
|
|
|
if (fPreprocess) {
|
|
if (NULL != fRenderer->getCanvas()) {
|
|
fRenderer->getCanvas()->EXPERIMENTAL_purge(pict);
|
|
}
|
|
}
|
|
|
|
if (fPurgeDecodedTex) {
|
|
fRenderer->purgeTextures();
|
|
}
|
|
|
|
bool usingGpu = false;
|
|
#if SK_SUPPORT_GPU
|
|
usingGpu = fRenderer->isUsingGpuDevice();
|
|
#endif
|
|
|
|
uint32_t timerTypes = fTimerTypes;
|
|
if (!usingGpu) {
|
|
timerTypes &= ~TimerData::kGpu_Flag;
|
|
}
|
|
|
|
SkString timeFormat;
|
|
if (TimerData::kPerIter_Result == fTimerResult) {
|
|
timeFormat = fRenderer->getPerIterTimeFormat();
|
|
} else {
|
|
timeFormat = fRenderer->getNormalTimeFormat();
|
|
}
|
|
|
|
static const int kNumInnerLoops = 10;
|
|
int numOuterLoops = 1;
|
|
int numInnerLoops = fRepeats;
|
|
|
|
if (TimerData::kPerIter_Result == fTimerResult && fRepeats > 1) {
|
|
// interpret this flag combination to mean: generate 'fRepeats'
|
|
// numbers by averaging each rendering 'kNumInnerLoops' times
|
|
numOuterLoops = fRepeats;
|
|
numInnerLoops = kNumInnerLoops;
|
|
}
|
|
|
|
if (fTimeIndividualTiles) {
|
|
TiledPictureRenderer* tiledRenderer = fRenderer->getTiledRenderer();
|
|
SkASSERT(tiledRenderer && tiledRenderer->supportsTimingIndividualTiles());
|
|
if (NULL == tiledRenderer || !tiledRenderer->supportsTimingIndividualTiles()) {
|
|
return;
|
|
}
|
|
int xTiles, yTiles;
|
|
if (!tiledRenderer->tileDimensions(xTiles, yTiles)) {
|
|
return;
|
|
}
|
|
|
|
// Insert a newline so that each tile is reported on its own line (separate from the line
|
|
// that describes the skp being run).
|
|
this->logProgress("\n");
|
|
|
|
int x, y;
|
|
while (tiledRenderer->nextTile(x, y)) {
|
|
// There are two timers, which will behave slightly differently:
|
|
// 1) longRunningTimer, along with perTileTimerData, will time how long it takes to draw
|
|
// one tile fRepeats times, and take the average. As such, it will not respect the
|
|
// logPerIter or printMin options, since it does not know the time per iteration. It
|
|
// will also be unable to call flush() for each tile.
|
|
// The goal of this timer is to make up for a system timer that is not precise enough to
|
|
// measure the small amount of time it takes to draw one tile once.
|
|
//
|
|
// 2) perTileTimer, along with perTileTimerData, will record each run separately, and
|
|
// then take the average. As such, it supports logPerIter and printMin options.
|
|
//
|
|
// Although "legal", having two gpu timers running at the same time
|
|
// seems to cause problems (i.e., INVALID_OPERATIONs) on several
|
|
// platforms. To work around this, we disable the gpu timer on the
|
|
// long running timer.
|
|
SkAutoTDelete<BenchTimer> longRunningTimer(this->setupTimer());
|
|
TimerData longRunningTimerData(numOuterLoops);
|
|
|
|
for (int outer = 0; outer < numOuterLoops; ++outer) {
|
|
SkAutoTDelete<BenchTimer> perTileTimer(this->setupTimer(false));
|
|
TimerData perTileTimerData(numInnerLoops);
|
|
|
|
longRunningTimer->start();
|
|
for (int inner = 0; inner < numInnerLoops; ++inner) {
|
|
perTileTimer->start();
|
|
tiledRenderer->drawCurrentTile();
|
|
perTileTimer->truncatedEnd();
|
|
tiledRenderer->resetState(false); // flush & swapBuffers, but don't Finish
|
|
perTileTimer->end();
|
|
SkAssertResult(perTileTimerData.appendTimes(perTileTimer.get()));
|
|
|
|
if (fPurgeDecodedTex) {
|
|
fRenderer->purgeTextures();
|
|
}
|
|
}
|
|
longRunningTimer->truncatedEnd();
|
|
tiledRenderer->resetState(true); // flush, swapBuffers and Finish
|
|
longRunningTimer->end();
|
|
SkAssertResult(longRunningTimerData.appendTimes(longRunningTimer.get()));
|
|
}
|
|
|
|
SkString configName = tiledRenderer->getConfigName();
|
|
configName.appendf(": tile [%i,%i] out of [%i,%i]", x, y, xTiles, yTiles);
|
|
|
|
// TODO(borenet): Turn off per-iteration tile time reporting for now.
|
|
// Avoiding logging the time for every iteration for each tile cuts
|
|
// down on data file size by a significant amount. Re-enable this once
|
|
// we're loading the bench data directly into a data store and are no
|
|
// longer generating SVG graphs.
|
|
#if 0
|
|
SkString result = perTileTimerData.getResult(timeFormat.c_str(), fTimerResult,
|
|
configName.c_str(), timerTypes);
|
|
result.append("\n");
|
|
this->logProgress(result.c_str());
|
|
#endif
|
|
|
|
if (fPurgeDecodedTex) {
|
|
configName.append(" <withPurging>");
|
|
}
|
|
configName.append(" <averaged>");
|
|
SkString longRunningResult = longRunningTimerData.getResult(
|
|
tiledRenderer->getNormalTimeFormat().c_str(),
|
|
TimerData::kAvg_Result,
|
|
configName.c_str(), timerTypes, numInnerLoops);
|
|
longRunningResult.append("\n");
|
|
this->logProgress(longRunningResult.c_str());
|
|
}
|
|
} else {
|
|
SkAutoTDelete<BenchTimer> longRunningTimer(this->setupTimer());
|
|
TimerData longRunningTimerData(numOuterLoops);
|
|
|
|
for (int outer = 0; outer < numOuterLoops; ++outer) {
|
|
SkAutoTDelete<BenchTimer> perRunTimer(this->setupTimer(false));
|
|
TimerData perRunTimerData(numInnerLoops);
|
|
|
|
longRunningTimer->start();
|
|
for (int inner = 0; inner < numInnerLoops; ++inner) {
|
|
fRenderer->setup();
|
|
|
|
perRunTimer->start();
|
|
fRenderer->render(NULL);
|
|
perRunTimer->truncatedEnd();
|
|
fRenderer->resetState(false); // flush & swapBuffers, but don't Finish
|
|
perRunTimer->end();
|
|
|
|
SkAssertResult(perRunTimerData.appendTimes(perRunTimer.get()));
|
|
|
|
if (fPreprocess) {
|
|
if (NULL != fRenderer->getCanvas()) {
|
|
fRenderer->getCanvas()->EXPERIMENTAL_purge(pict);
|
|
}
|
|
}
|
|
|
|
if (fPurgeDecodedTex) {
|
|
fRenderer->purgeTextures();
|
|
}
|
|
}
|
|
longRunningTimer->truncatedEnd();
|
|
fRenderer->resetState(true); // flush, swapBuffers and Finish
|
|
longRunningTimer->end();
|
|
SkAssertResult(longRunningTimerData.appendTimes(longRunningTimer.get()));
|
|
}
|
|
|
|
SkString configName = fRenderer->getConfigName();
|
|
if (fPurgeDecodedTex) {
|
|
configName.append(" <withPurging>");
|
|
}
|
|
|
|
// Beware - since the per-run-timer doesn't ever include a glFinish it can
|
|
// report a lower time then the long-running-timer
|
|
#if 0
|
|
SkString result = perRunTimerData.getResult(timeFormat.c_str(),
|
|
fTimerResult,
|
|
configName.c_str(),
|
|
timerTypes);
|
|
result.append("\n");
|
|
|
|
this->logProgress(result.c_str());
|
|
#else
|
|
SkString result = longRunningTimerData.getResult(timeFormat.c_str(),
|
|
fTimerResult,
|
|
configName.c_str(),
|
|
timerTypes,
|
|
numInnerLoops);
|
|
result.append("\n");
|
|
this->logProgress(result.c_str());
|
|
#endif
|
|
}
|
|
|
|
fRenderer->end();
|
|
}
|
|
|
|
}
|