cc6db406e4
Relative bench performance still says switch to Fast. Desktop: four_byte_interp_slow_256 11.68 four_byte_interp_slow_255 12.11 four_byte_interp_fast_256 7.17 four_byte_interp_fast_255 8.17 N5: four_byte_interp_slow_256 28.49 four_byte_interp_slow_255 25.08 four_byte_interp_fast_256 19.40 four_byte_interp_fast_255 21.69 BUG= R=reed@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/102053006 git-svn-id: http://skia.googlecode.com/svn/trunk@12512 2bbb7eff-a529-9590-31e7-b0007b416f81
82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
#include "SkBenchmark.h"
|
|
#include "SkColorPriv.h"
|
|
#include "SkRandom.h"
|
|
#include "SkString.h"
|
|
|
|
template <bool kFast, bool kScale>
|
|
class FourByteInterpBench : public SkBenchmark {
|
|
public:
|
|
FourByteInterpBench() {
|
|
fName.set("four_byte_interp");
|
|
fName.append(kFast ? "_fast" : "_slow");
|
|
fName.append(kScale ? "_255" : "_256");
|
|
}
|
|
|
|
virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
|
|
return backend == kNonRendering_Backend;
|
|
}
|
|
|
|
virtual const char* onGetName() SK_OVERRIDE { return fName.c_str(); }
|
|
|
|
virtual void onPreDraw() SK_OVERRIDE {
|
|
// A handful of random srcs and dsts.
|
|
SkRandom rand;
|
|
for (int i = 0; i < kInputs; i++) {
|
|
fSrcs[i] = SkPreMultiplyColor(rand.nextU());
|
|
fDsts[i] = SkPreMultiplyColor(rand.nextU());
|
|
}
|
|
|
|
// We'll exhaustively test all scales instead of using random numbers.
|
|
for (int i = 0; i <= 256; i++) {
|
|
fScales[i] = i;
|
|
}
|
|
if (kScale) fScales[256] = 255; // We'll just do 255 twice if we're limited to [0,255].
|
|
}
|
|
|
|
virtual void onDraw(const int loops, SkCanvas*) SK_OVERRIDE {
|
|
// We xor results of FourByteInterp into junk to make sure the function runs.
|
|
volatile SkPMColor junk = 0;
|
|
|
|
for (int loop = 0; loop < loops; loop++) {
|
|
for (int i = 0; i < kInputs; i++) {
|
|
for (size_t j = 0; j <= 256; j++) {
|
|
// Note: we really want to load src and dst here and not outside in the i-loop.
|
|
// If we put the loads there, a clever compiler will do the not-insignificant
|
|
// work in the FourByteInterps that depends only on src and dst outside this
|
|
// loop, so we'd only be benchmarking the back half of those functions that also
|
|
// depends on scale. Even here, these must be volatile arrays to prevent that
|
|
// clever compiler from hoisting the loads out of the loop on its own.
|
|
const SkPMColor src = fSrcs[i];
|
|
const SkPMColor dst = fDsts[i];
|
|
|
|
const unsigned scale = fScales[j];
|
|
|
|
if (kFast && kScale) {
|
|
junk ^= SkFastFourByteInterp(src, dst, scale);
|
|
} else if (kFast) {
|
|
junk ^= SkFastFourByteInterp256(src, dst, scale);
|
|
} else if (kScale) {
|
|
junk ^= SkFourByteInterp(src, dst, scale);
|
|
} else {
|
|
junk ^= SkFourByteInterp256(src, dst, scale);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
SkString fName;
|
|
static const int kInputs = 10; // Arbitrary.
|
|
volatile unsigned fSrcs[kInputs];
|
|
volatile unsigned fDsts[kInputs];
|
|
unsigned fScales[257]; // We need space for [0, 256].
|
|
};
|
|
|
|
#define COMMA ,
|
|
DEF_BENCH( return SkNEW(FourByteInterpBench<true COMMA true>); )
|
|
DEF_BENCH( return SkNEW(FourByteInterpBench<true COMMA false>); )
|
|
DEF_BENCH( return SkNEW(FourByteInterpBench<false COMMA true>); )
|
|
DEF_BENCH( return SkNEW(FourByteInterpBench<false COMMA false>); )
|
|
#undef COMMA
|