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One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color. Review URL: https://codereview.chromium.org/1348583002 |
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GrConstColorProcessor.h | ||
GrCoverageSetOpXP.h | ||
GrCustomXfermode.h | ||
GrPorterDuffXferProcessor.h | ||
GrXfermodeFragmentProcessor.h |