skia2/include/core/SkPathMeasure.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

87 lines
3.1 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPathMeasure_DEFINED
#define SkPathMeasure_DEFINED
#include "include/core/SkContourMeasure.h"
#include "include/core/SkPath.h"
#include "include/private/SkNoncopyable.h"
#include "include/private/SkTDArray.h"
class SK_API SkPathMeasure : SkNoncopyable {
public:
SkPathMeasure();
/** Initialize the pathmeasure with the specified path. The parts of the path that are needed
* are copied, so the client is free to modify/delete the path after this call.
*
* resScale controls the precision of the measure. values > 1 increase the
* precision (and possible slow down the computation).
*/
SkPathMeasure(const SkPath& path, bool forceClosed, SkScalar resScale = 1);
~SkPathMeasure();
/** Reset the pathmeasure with the specified path. The parts of the path that are needed
* are copied, so the client is free to modify/delete the path after this call..
*/
void setPath(const SkPath*, bool forceClosed);
/** Return the total length of the current contour, or 0 if no path
is associated (e.g. resetPath(null))
*/
SkScalar getLength();
/** Pins distance to 0 <= distance <= getLength(), and then computes
the corresponding position and tangent.
Returns false if there is no path, or a zero-length path was specified, in which case
position and tangent are unchanged.
*/
bool SK_WARN_UNUSED_RESULT getPosTan(SkScalar distance, SkPoint* position,
SkVector* tangent);
enum MatrixFlags {
kGetPosition_MatrixFlag = 0x01,
kGetTangent_MatrixFlag = 0x02,
kGetPosAndTan_MatrixFlag = kGetPosition_MatrixFlag | kGetTangent_MatrixFlag
};
/** Pins distance to 0 <= distance <= getLength(), and then computes
the corresponding matrix (by calling getPosTan).
Returns false if there is no path, or a zero-length path was specified, in which case
matrix is unchanged.
*/
bool SK_WARN_UNUSED_RESULT getMatrix(SkScalar distance, SkMatrix* matrix,
MatrixFlags flags = kGetPosAndTan_MatrixFlag);
/** Given a start and stop distance, return in dst the intervening segment(s).
If the segment is zero-length, return false, else return true.
startD and stopD are pinned to legal values (0..getLength()). If startD > stopD
then return false (and leave dst untouched).
Begin the segment with a moveTo if startWithMoveTo is true
*/
bool getSegment(SkScalar startD, SkScalar stopD, SkPath* dst, bool startWithMoveTo);
/** Return true if the current contour is closed()
*/
bool isClosed();
/** Move to the next contour in the path. Return true if one exists, or false if
we're done with the path.
*/
bool nextContour();
#ifdef SK_DEBUG
void dump();
#endif
private:
SkContourMeasureIter fIter;
sk_sp<SkContourMeasure> fContour;
};
#endif