skia2/tools/gpu
brianosman 898235c486 SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
Also added SkSurfaceProps to SkSpecialImage, so that Image -> Surface conversion can preserve the desired behavior during filtering.

Many small changes, including a bunch of comments about places where we may be losing information right now. My approach was to ensure that if anything fails, it will always fall back to "legacy" mode - gamma-correctness is opt-in, so I'll just have to feed things through as missing cases are exposed.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1838953007

Review URL: https://codereview.chromium.org/1845283003
2016-04-06 07:38:23 -07:00
..
gl Delete duplicate null GL interface implementation 2016-04-01 09:04:35 -07:00
GrContextFactory.cpp One signature for creating unit tests that run on premade GrContexts 2016-04-05 12:59:06 -07:00
GrContextFactory.h One signature for creating unit tests that run on premade GrContexts 2016-04-05 12:59:06 -07:00
GrTest.cpp SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode. 2016-04-06 07:38:23 -07:00
GrTest.h Move SkGLContext and some GrGLInterface implementations to skgputest module 2016-03-30 18:56:20 -07:00