898bbfac2e
Bug: skia:9280 Change-Id: Ic7ca3a9c86025128bc45b89ea90aa4553287b8c9 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230879 Commit-Queue: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
472 lines
16 KiB
C++
472 lines
16 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkMaskFilter.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPicture.h"
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#include "include/core/SkPictureRecorder.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkTextBlob.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkImageFilters.h"
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#include "include/effects/SkShaderMaskFilter.h"
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#include "include/utils/SkRandom.h"
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#include "src/core/SkCanvasPriv.h"
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#include "tools/Resources.h"
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#include "tools/ToolUtils.h"
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#include <string.h>
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#include <initializer_list>
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// This GM tests out the deprecated Android-specific unclipped saveLayer "feature".
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// In particular, it attempts to compare the performance of unclipped saveLayers with alternatives.
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static void save_layer_unclipped(SkCanvas* canvas,
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SkScalar l, SkScalar t, SkScalar r, SkScalar b) {
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SkRect rect = SkRect::MakeLTRB(l, t, r, b);
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canvas->saveLayer({ &rect, nullptr, nullptr, nullptr, nullptr,
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(SkCanvas::SaveLayerFlags) SkCanvasPriv::kDontClipToLayer_SaveLayerFlag });
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}
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static void do_draw(SkCanvas* canvas) {
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SkPaint paint;
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SkRandom rand;
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for (int i = 0; i < 20; ++i) {
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paint.setColor(ToolUtils::color_to_565(rand.nextU() | (0xFF << 24)));
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canvas->drawRect({ 15, 15, 290, 40 }, paint);
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canvas->translate(0, 30);
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}
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}
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class UnclippedSaveLayerGM : public skiagm::GM {
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public:
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enum class Mode {
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kClipped,
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kUnclipped
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};
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UnclippedSaveLayerGM(Mode mode) : fMode(mode) { this->setBGColor(SK_ColorWHITE); }
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protected:
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bool runAsBench() const override { return true; }
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SkString onShortName() override {
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if (Mode::kClipped == fMode) {
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return SkString("savelayer_unclipped");
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} else {
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SkASSERT(Mode::kUnclipped == fMode);
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return SkString("savelayer_clipped");
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}
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}
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SkISize onISize() override { return SkISize::Make(320, 640); }
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void onDraw(SkCanvas* canvas) override {
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const SkScalar L = 10;
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const SkScalar T = 10;
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const SkScalar R = 310;
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const SkScalar B = 630;
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canvas->clipRect({ L, T, R, B });
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for (int i = 0; i < 100; ++i) {
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SkAutoCanvasRestore acr(canvas, true);
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if (Mode::kClipped == fMode) {
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save_layer_unclipped(canvas, L, T, R, T + 20);
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save_layer_unclipped(canvas, L, B - 20, R, B);
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} else {
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SkASSERT(Mode::kUnclipped == fMode);
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canvas->saveLayer({ L, T, R, B }, nullptr);
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}
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do_draw(canvas);
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}
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}
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private:
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Mode fMode;
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typedef skiagm::GM INHERITED;
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};
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DEF_GM(return new UnclippedSaveLayerGM(UnclippedSaveLayerGM::Mode::kClipped);)
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DEF_GM(return new UnclippedSaveLayerGM(UnclippedSaveLayerGM::Mode::kUnclipped);)
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DEF_SIMPLE_GM(picture_savelayer, canvas, 320, 640) {
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SkPaint paint1, paint2, paint3;
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paint1.setAlphaf(0.5f);
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paint2.setAlphaf(0.25f);
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paint3.setColor(0xFFFF0000);
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SkRect rect1{40, 5, 80, 70}, rect2{5, 40, 70, 80}, rect3{10, 10, 70, 70};
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// In the future, we might also test the clipped case by allowing i = 0
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for(int i = 1; i < 2; ++i) {
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canvas->translate(100 * i, 0);
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auto flag = i ?
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(SkCanvas::SaveLayerFlags) SkCanvasPriv::kDontClipToLayer_SaveLayerFlag : 0;
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canvas->saveLayer({ &rect1, &paint1, nullptr, nullptr, nullptr, flag});
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canvas->saveLayer({ &rect2, &paint2, nullptr, nullptr, nullptr, flag});
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canvas->drawRect(rect3, paint3);
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canvas->restore();
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canvas->restore();
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}
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};
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// Test kInitWithPrevious_SaveLayerFlag by drawing an image, save a layer with the flag, which
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// should seed the layer with the image (from below). Then we punch a hole in the layer and
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// restore with kPlus mode, which should show the mandrill super-bright on the outside, but
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// normal where we punched the hole.
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DEF_SIMPLE_GM(savelayer_initfromprev, canvas, 256, 256) {
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canvas->drawImage(GetResourceAsImage("images/mandrill_256.png"), 0, 0, nullptr);
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SkCanvas::SaveLayerRec rec;
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SkPaint paint;
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paint.setBlendMode(SkBlendMode::kPlus);
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rec.fSaveLayerFlags = SkCanvas::kInitWithPrevious_SaveLayerFlag;
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rec.fPaint = &paint;
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canvas->saveLayer(rec);
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paint.setBlendMode(SkBlendMode::kClear);
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canvas->drawCircle(128, 128, 96, paint);
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canvas->restore();
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};
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static void draw_mask(SkCanvas* canvas, int size) {
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const SkScalar cx = size * SK_ScalarHalf,
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cy = cx;
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const SkColor colors[] = { 0x00000000, 0xffff0000, 0x00000000, 0xffff0000, 0x00000000,
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0xffff0000, 0x00000000, 0xffff0000, 0x00000000 };
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, nullptr, SK_ARRAY_COUNT(colors)));
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canvas->drawPaint(paint);
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paint.setShader(SkGradientShader::MakeRadial({cx, cy}, size / 4, colors, nullptr, 2,
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SkTileMode::kClamp));
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canvas->drawCircle(cx, cy, size / 4, paint);
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}
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DEF_SIMPLE_GM(savelayer_clipmask, canvas, 1200, 1200) {
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static constexpr int kSize = 100;
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static constexpr SkRect kLayerBounds = { kSize * 0.25f, kSize * 0.25f,
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kSize * 0.75f, kSize * 0.75f };
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static constexpr struct {
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const SkRect* bounds;
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const SkScalar matrix[9];
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} kConfigs[] = {
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{ nullptr, { 1 , 0 , 0, 0 , 1 , 0, 0, 0, 1 } },
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{ nullptr, { 2 , 0 , 0, 0 , 2 , 0, 0, 0, 1 } },
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{ nullptr, { 2 , 0 , -50, 0 , 2 , -50, 0, 0, 1 } },
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{ nullptr, { 0.707f, -0.707f, 50, 0.707f, 0.707f, -20, 0, 0, 1 } },
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{ nullptr, { 0.5f , 0 , 25, 0 , 0.5f , 25, 0, 0, 1 } },
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{ &kLayerBounds, { 1 , 0 , 0, 0 , 1 , 0, 0, 0, 1 } },
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{ &kLayerBounds, { 2 , 0 , 0, 0 , 2 , 0, 0, 0, 1 } },
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{ &kLayerBounds, { 2 , 0 , -50, 0 , 2 , -50, 0, 0, 1 } },
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{ &kLayerBounds, { 0.707f, -0.707f, 50, 0.707f, 0.707f, -20, 0, 0, 1 } },
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{ &kLayerBounds, { 0.5f , 0 , 25, 0 , 0.5f , 25, 0, 0, 1 } },
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};
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using MaskMakerFunc = sk_sp<SkImage> (*)(int size);
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static const MaskMakerFunc kMaskMakers[] = {
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[](int size) -> sk_sp<SkImage> {
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auto surf = SkSurface::MakeRaster(SkImageInfo::MakeA8(size, size));
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draw_mask(surf->getCanvas(), size);
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return surf->makeImageSnapshot();
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},
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[](int size) -> sk_sp<SkImage> {
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auto surf = SkSurface::MakeRasterN32Premul(size, size);
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draw_mask(surf->getCanvas(), size);
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return surf->makeImageSnapshot();
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},
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[](int size) -> sk_sp<SkImage> {
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SkPictureRecorder recorder;
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draw_mask(recorder.beginRecording(size, size), size);
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return SkImage::MakeFromPicture(recorder.finishRecordingAsPicture(),
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SkISize::Make(size, size),
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nullptr, nullptr,
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SkImage::BitDepth::kU8,
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SkColorSpace::MakeSRGB());
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}
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};
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using PaintMakerFunc = SkPaint (*)();
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static const PaintMakerFunc kPaintMakers[] = {
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[]() -> SkPaint { return SkPaint(); },
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[]() -> SkPaint {
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SkPaint p; p.setImageFilter(SkImageFilters::Blur(2, 2, nullptr)); return p;
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},
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[]() -> SkPaint { SkPaint p; p.setBlendMode(SkBlendMode::kSrcOut); return p; },
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};
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canvas->drawColor(0xffcccccc);
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SkMatrix clipMatrix;
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SkCanvas::SaveLayerRec rec;
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rec.fClipMatrix = &clipMatrix;
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for (const auto& paintMaker : kPaintMakers) {
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auto layerPaint = paintMaker();
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rec.fPaint = &layerPaint;
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for (const auto& maskMaker : kMaskMakers) {
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sk_sp<SkImage> mask = maskMaker(kSize);
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rec.fClipMask = mask.get();
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canvas->save();
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for (const auto cfg : kConfigs) {
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rec.fBounds = cfg.bounds;
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clipMatrix.set9(cfg.matrix);
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canvas->saveLayer(rec);
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SkPaint paint;
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paint.setColor(0xff0000ff);
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canvas->drawRect(SkRect::MakeWH(50, 50), paint);
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paint.setColor(0xffff0000);
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canvas->drawRect(SkRect::MakeXYWH(50, 0, 50, 50), paint);
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paint.setColor(0xff00ff00);
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canvas->drawRect(SkRect::MakeXYWH(50, 50, 50, 50), paint);
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paint.setColor(0xffffff00);
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canvas->drawRect(SkRect::MakeXYWH(0, 50, 50, 50), paint);
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canvas->restore();
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canvas->translate(120, 0);
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}
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canvas->restore();
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canvas->translate(0, 120);
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}
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}
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}
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DEF_SIMPLE_GM(savelayer_coverage, canvas, 500, 500) {
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canvas->saveLayer(nullptr, nullptr);
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SkRect r = { 0, 0, 200, 200 };
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SkPaint layerPaint;
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layerPaint.setBlendMode(SkBlendMode::kModulate);
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auto image = GetResourceAsImage("images/mandrill_128.png");
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auto proc = [layerPaint](SkCanvas* canvas, SkCanvas::SaveLayerRec& rec) {
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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canvas->saveLayer(rec);
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canvas->drawCircle(100, 100, 50, paint);
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paint.setColor(0x8800FF00);
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canvas->drawRect({10, 90, 190, 110}, paint);
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canvas->restore();
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};
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const int yflags[] = { 0, SkCanvas::kInitWithPrevious_SaveLayerFlag };
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for (int y = 0; y <= 1; ++y) {
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const int xflags[] = { 0, SkCanvas::kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag };
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for (int x = 0; x <= 1; ++x) {
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canvas->save();
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canvas->translate(x * 200.f, y * 200.f);
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SkCanvas::SaveLayerRec rec(&r, &layerPaint, yflags[y] | xflags[x]);
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canvas->drawImageRect(image, r, nullptr);
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proc(canvas, rec);
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canvas->restore();
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}
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}
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canvas->restore();
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}
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DEF_SIMPLE_GM(savelayer_clipmask_maskfilter, canvas, 500, 500) {
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// Offscreen surface for making the clip mask and mask filter images
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auto surf = SkSurface::MakeRaster(SkImageInfo::MakeA8(100, 100));
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SkPaint maskPaint;
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maskPaint.setColor(SK_ColorWHITE);
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maskPaint.setAntiAlias(true);
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// Draw a centered circle for the mask filter
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surf->getCanvas()->clear(SK_ColorTRANSPARENT);
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surf->getCanvas()->drawCircle(50.f, 50.f, 50.f, maskPaint);
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auto maskFilterImage = surf->makeImageSnapshot();
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sk_sp<SkMaskFilter> maskFilter = SkShaderMaskFilter::Make(maskFilterImage->makeShader());
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// Cut out a cross for the clip mask
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surf->getCanvas()->clear(SK_ColorTRANSPARENT);
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surf->getCanvas()->drawRect(SkRect::MakeLTRB(0.f, 0.f, 40.f, 40.f), maskPaint);
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surf->getCanvas()->drawRect(SkRect::MakeLTRB(60.f, 0.f, 100.f, 40.f), maskPaint);
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surf->getCanvas()->drawRect(SkRect::MakeLTRB(0.f, 60.f, 40.f, 100.f), maskPaint);
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surf->getCanvas()->drawRect(SkRect::MakeLTRB(60.f, 60.f, 100.f, 100.f), maskPaint);
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auto clipMaskImage = surf->makeImageSnapshot();
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SkMatrix clipMatrix = SkMatrix::I();
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SkRect clipBounds = SkRect::MakeWH(100, 100);
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// On the main canvas, save a 100x100 layer three times, applying clip mask, mask filter, or
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// both, translating across the GM for each configuration.
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canvas->clear(SK_ColorGRAY);
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canvas->translate(25.f, 0.f);
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// Clip mask only
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SkCanvas::SaveLayerRec rec;
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rec.fBounds = &clipBounds;
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rec.fClipMask = clipMaskImage.get();
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rec.fClipMatrix = &clipMatrix;
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canvas->saveLayer(rec);
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canvas->clear(SK_ColorWHITE);
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canvas->restore();
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canvas->translate(125.f, 0.f);
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// Mask filter only
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maskPaint.setMaskFilter(maskFilter);
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rec.fClipMask = nullptr;
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rec.fPaint = &maskPaint;
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canvas->saveLayer(rec);
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canvas->clear(SK_ColorWHITE);
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canvas->restore();
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canvas->translate(125.f, 0.f);
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// Both
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rec.fClipMask = clipMaskImage.get();
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canvas->saveLayer(rec);
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canvas->clear(SK_ColorWHITE);
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canvas->restore();
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}
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static void draw_cell(SkCanvas* canvas, sk_sp<SkTextBlob> blob, SkColor c, SkScalar w, SkScalar h,
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bool useDrawBehind) {
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SkRect r = SkRect::MakeWH(w, h);
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SkPaint p;
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p.setColor(c);
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p.setBlendMode(SkBlendMode::kSrc);
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canvas->drawRect(r, p);
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p.setBlendMode(SkBlendMode::kSrcOver);
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const SkScalar margin = 80;
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r.fLeft = w - margin;
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// save the behind image
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SkDEBUGCODE(int sc0 =) canvas->getSaveCount();
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SkDEBUGCODE(int sc1 =) SkCanvasPriv::SaveBehind(canvas, &r);
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SkDEBUGCODE(int sc2 =) canvas->getSaveCount();
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SkASSERT(sc0 == sc1);
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SkASSERT(sc0 + 1 == sc2);
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// draw the foreground (including over the 'behind' section)
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p.setColor(SK_ColorBLACK);
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canvas->drawTextBlob(blob, 10, 30, p);
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// draw the treatment
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const SkPoint pts[] = { {r.fLeft,0}, {r.fRight, 0} };
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const SkColor colors[] = { 0x88000000, 0x0 };
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auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
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p.setShader(sh);
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p.setBlendMode(SkBlendMode::kDstIn);
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if (useDrawBehind) {
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SkCanvasPriv::DrawBehind(canvas, p);
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} else {
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canvas->drawRect(r, p);
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}
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// this should restore the behind image
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canvas->restore();
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SkDEBUGCODE(int sc3 =) canvas->getSaveCount();
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SkASSERT(sc3 == sc0);
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// just outline where we expect the treatment to appear
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p.reset();
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p.setStyle(SkPaint::kStroke_Style);
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p.setAlphaf(0.25f);
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}
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static void draw_list(SkCanvas* canvas, sk_sp<SkTextBlob> blob, bool useDrawBehind) {
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SkAutoCanvasRestore acr(canvas, true);
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SkRandom rand;
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SkScalar w = 400;
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SkScalar h = 40;
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for (int i = 0; i < 8; ++i) {
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SkColor c = rand.nextU(); // ensure we're opaque
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c = (c & 0xFFFFFF) | 0x80000000;
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draw_cell(canvas, blob, c, w, h, useDrawBehind);
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canvas->translate(0, h);
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}
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}
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DEF_SIMPLE_GM(save_behind, canvas, 830, 670) {
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SkFont font;
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font.setTypeface(ToolUtils::create_portable_typeface());
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font.setSize(30);
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const char text[] = "This is a very long line of text";
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auto blob = SkTextBlob::MakeFromText(text, strlen(text), font);
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for (bool useDrawBehind : {false, true}) {
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canvas->save();
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draw_list(canvas, blob, useDrawBehind);
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canvas->translate(0, 350);
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canvas->saveLayer({0, 0, 400, 320}, nullptr);
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draw_list(canvas, blob, useDrawBehind);
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canvas->restore();
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canvas->restore();
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canvas->translate(430, 0);
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}
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}
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#include "include/effects/SkGradientShader.h"
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DEF_SIMPLE_GM(savelayer_f16, canvas, 900, 300) {
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int n = 15;
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SkRect r{0, 0, 300, 300};
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SkPaint paint;
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const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
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paint.setShader(SkGradientShader::MakeSweep(r.centerX(), r.centerY(),
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colors, nullptr, SK_ARRAY_COUNT(colors)));
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canvas->drawOval(r, paint);
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paint.setAlphaf(1.0f/n);
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|
paint.setBlendMode(SkBlendMode::kPlus);
|
|
|
|
for (auto flags : {0, (int)SkCanvas::kF16ColorType}) {
|
|
canvas->translate(r.width(), 0);
|
|
|
|
SkCanvas::SaveLayerRec rec;
|
|
rec.fSaveLayerFlags = flags;
|
|
canvas->saveLayer(rec);
|
|
for (int i = 0; i < n; ++i) {
|
|
canvas->drawOval(r, paint);
|
|
}
|
|
canvas->restore();
|
|
}
|
|
}
|